Category: Interview

The style, grace and brutality of N++

Heart-pounding leaps. Grisly deaths. Death-defying wall jumps. N+ was a ballet of exhilarating platforming, that often ended with a splatter of limbs or the crunch of bone. For me, it was transformative experience. It was the first XBLA game I played that gave me a long-lasting, hair pulling, but ultimately gratifying challenge.
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Taylor Davis Interview

Violinist and composer Taylor Davis is a best known for her albums of videogame and film music. She released her first collection, Gaming Fantasy, in 2012 and her YouTube channel now has over 370,000 subscribers. Her most recent release is Melodies of Hyrule, which features music from The Legend of Zelda series.
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Shantae Half-Genie Hero: Matt Bozon Interview

Shantae Half-Genie Hero is the fourth game in WayForward’s platforming adventure series and the first to be released on home consoles. We spoke to Matt Bozon, Creative Director and creator of the Shantae series, about the developing game and the challenges of using Kickstarter to fund its development. Thumbsticks: You
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Interview: Developing Pixel Escape

Pixel Escape started life at LeedsHack, going from idea to playable game in 24 hours. The game combines running, jumping and platform-drawing with a retro aesthetic that evokes the likes of Bit.Trip Runner and Kirby’s Canvas Curse. It’s a challenging experience, but crucially has that ‘one more go’ factor that should ensure it
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