Speaking at GDC, Nintendo’s Takuhiro Dohta revealed how the ‘multiplicative gameplay’ of The Legend of Zelda: Breath of the Wild was created.
Speaking at GDC, Nintendo’s Hidemaro Fujibayashi, Satoru Takizawa, and Takuhiro Dohta revealed how The Legend of Zelda: Breath of the Wild was born from a...
In addition to its challenging gameplay and vibrant visuals, Heart Machine’s Hyper Light Drifter is also notable for its unsettling, discordant audio design.
Are Nintendo playing the long game with the Switch launch?
There’s not long to go until The Legend of Zelda: Breath of the Wild is finally released on Nintendo Switch and Wii U. Here's why it will be the best Zelda...
Some of the gestures, both large and small, show just how great the games industry can be.
To make Nintendo's online service worth paying for it doesn't need free games, it just needs to get the basics right.