The past decade has seen an influx of videogames set in realistic locations with modern backdrops of cities and jungles.
Tag Archives: Dark Souls
I’m at a press event for Lords of the Fallen, sitting under dark red lighting on a deep leather sofa. Surrounding me are other journalists, and representatives for the game, and they’re all talking about the same thing. It’s the only thing they’ve talked about, really. It isn’t Lords of
From Software’s Dark Souls has been one of the biggest surprise hits of recent years. It’s a game about feeling overwhelmed by a hostile world, so committed to not giving the player an inch that many of its boss monsters can only reasonably defeated by exploiting flaws in their AI.