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Armikrog is out now!

This is what would happen if Tim Burton and the LucasArts S.C.U.M.M. engine had an illegitimate lovechild.

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armikrog

This is what would happen if Tim Burton and the LucasArts S.C.U.M.M. engine had an illegitimate lovechild.

If you’re of a certain age and were a bit off-beat in the mid-nineties – with The Nightmare Before Christmas in your VHS player and The Smashing Pumpkins’ Mellon Collie and the Infinite Sadness on your Sony Walkman – then the chances are, you bloody loved The Neverhood.

The Neverhood, for those of you who sadly missed out, was a fully stop-motion animated, entirely claymation point-and-click adventure from the guys who brought us Earthworm Jim; the game, not the Saturday morning cartoon.

It was frankly brilliant. It had the look and feel of a classic Tim Burton animation, like The Nightmare Before Christmas, but played like a LucasArts S.C.U.M.M. engine title, like The Secret of Monkey Island or Sam and Max.

Produced by Dreamworks, The Neverhood was cute, charming, and a bit of a one-off. They never made a sequel, and the focus of the gaming world moved away from cute animation and into bombastic action.

But the guys behind it? They never gave up on the idea there might be a successor, and the original crew put together a Kickstarter to fund the sort-of-sequel to The Neverhood – called Armikrog – and it earned nearly a million dollars.

And now, Armikrog is here!

With every shot hand-crafted by genius stop-motion animators, Armikrog has obviously been a time-consuming and expensive endeavour, but it’s great to see such a charming and heart-filled game launch in today’s modern gaming climate.

Armikrog is a a real labour of love, and you should check it out immediately.


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Found it interesting, entertaining, useful, or informative? Maybe it even saved you some money. That's great to hear! Sadly, independent publishing is struggling worse than ever, and Thumbsticks is no exception. So please, if you can afford to, consider supporting us via Patreon or buying us a coffee.

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Tom is an itinerant freelance technology writer who found a home as an Editor with Thumbsticks. Powered by coffee, RPGs, and local co-op.