After Anthem had some attention lavished on it during EA’s conference yesterday, more details have trickled out.
In an interview with Game Informer, producer Mike Gamble says romance is dead:
“There are no romances. There are friendships. Some of the stuff we did with Mass Effect – the Citadel DLC specifically – there was a lot of friendship moments. You and Garrus sitting up, shooting – that kind of stuff, we want to lean into that. The romantic stuff, we’re moving away from that for Anthem.”
The news comes as a bit of a blow for fans of BioWare games, which are known for their romantic options. Mind you, being an always-online co-op game with a heavy emphasis on shooting, Anthem doesn’t sound like the usual BioWare game.
Elsewhere, the game’s producer, Mark Darrah has spoken about the game’s framerate in an interview with Gamespot. He confirmed that the game will be locked at 30FPS on consoles; however, he then backtracked on this on Twitter, saying, “While I previously said consoles would be locked at 30, I may actually prove wrong. ESPECIALLY on the newer revisions.”
Darrah has responded to a number of questions directly from fans on Twitter. In response to Anthem’s co-op focus, he said, “The game is designed around having a co-op experience in combat etc… and then having a more personal story in your hub.”
He also stressed how seamless the experience will be in order to best accommodate players aren’t used to co-op experiences: “We want the experience of playing co-op to be as seamless as possible. Even if you don’t normally play that way.”
On the elements of customization in the game, he said, “You will have character customization for your Freelancer. However, we’ve put most of our effort into Javelin personalization.”
There’s no PvP at launch, no couch co-op – yet – and you will be able to play story missions solo. Head over to Darrah’s Twitter if you want to ask him something yourself.
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