After three days in Los Angeles, Final Fantasy XV’s Altissia looks like the perfect getaway.
I’ve never played a Final Fantasy game before and until yesterday I had no intention of doing so. Mostly it’s down to the number. XV? Much too daunting. Too much back story. Or so I assume.
However, yesterday I attended an E3 demo of Final Fantasy XV, presented by director Hajime Tabatam, and in the space of twenty minutes I was completely won over.
The presentation focused on three elements that Tabata boldly insists will refresh the RPG genre. In a nutshell they boiled down to having a wide open world (yup, another one), new combat mechanics (which do look interesting) and a true sense of adventure and companionship with your party (now we’re talking).
But what really won me over was the design of the world. I’ve seen a lot of big open spaces this week and in the main they have either replicated the real world, like Watch_Dogs 2’s resplendently glorious San Francisco, or a wilderness of some kind, in Ghost Recon Wildlands or Horizon: Zero Dawn, for example.
In Final Fantasy XV we have world in which one location looks like the american mid-West, complete with diner and gas station, another like neo-Tokyo and – in Altissia – a city that’s a mash-up of Venice and The Phantom Menace’s Theed.
And just look how beautiful it is! The blend of the familiar and alien looks like nothing else I’ve seen in a game this week.
So, I’ll be buying Final Fantasy XV, and I’d really like to take long weekend in Altissia too.