The upgrade path for the Marvel’s Spider-Man remaster on PlayStation 5 is nearly as messy as Control’s.
Next-gen remasters like the PS5 Remaster of Marvel’s Spider-Man are becoming a complicated business. We’ve already seen controversy spring up over limited eligibility in accessing the Xbox Series X and PlayStation 5 “free upgrade” of Remedy’s Control.
After a session responding to queries on Twitter, Insomniac has confirmed some of the limitations of the PS5 version of their acclaimed game.
On free upgrades to the original for PS4 players…
Marvel’s Spider-Man: Remastered likely has no free upgrade for PS4 owners, since physical media for the former version will play the original via backwards compatibility and it has its own trophy list.
On cross-generational saves…
Insomniac confirmed that there will be no cross-gen saves for the remaster.
On a physical release for the Miles Morales: Ultimate Edition…
The remaster will be digital-only and currently the only way to get your hands on it will be to get the pricier PS5-only Marvel’s Spider-Man Miles Morales: Ultimate Edition for £70. No other route or upgrade for now.
Where you will get a free upgrade…
The yet to be released Marvel’s Spider-Man Miles Morales will allow for a free upgrade to a PS5 version. However, since the Ultimate Edition isn’t available for PS4, there’s currently no way to access Marvel’s Spider-Man: Remastered without (re)purchasing Spider-Man Miles Morales on PS5.
It’s a fair number of caveats, then, but unlike the Control next-gen version – which will be replicating the existing PC version – the Spider-Man remaster is a more significant endeavour.
“The remaster for the PS5 is no simple up-res,” details the Playstation Blog. “Many of the game’s art assets have been completely updated to take advantage of the PS5 console’s horsepower. You’ll see better-looking characters with improved skin, eyes, hair, and facial animation (including our new, next-generation Peter Parker).”
“You’ll also see ray-traced reflections and ambient shadows, improved lighting, more pedestrians and vehicles stretching further into the distance, and the same optional performance mode offered on Marvel’s Spider-Man: Miles Morales, allowing you to finally play the game at a targeted 60FPS frame rate. We’ll be supporting near-instant loading, 3D audio, and the DualSense controller’s haptic feedback. Lastly, we’re adding three amazing new Spider-Man suits, new photo mode features, and even new trophies for those of you looking to Platinum the game all over again.”
That kind of overhaul does help to justify the lack of a free upgrade. Still, it’s hard to see how Marvel’s Spider-Man: Remastered isn’t going to spark something similar to Control’s controversy with limited access and the above limitations. It’s just another chapter in the increasingly confusing saga of next-gen upgrade announcements.
Ray-traced reflections, though? That should make for some pretty puddles.
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