Following on from our look at the pen-and-paper genesis of role-playing games, we examine what came next for the genre and its offspring.
We look back at the history of role-playing – prepare for ‘wizard’s sleeve’ and ‘whipping out your broadsword’ jokes – you have been warned...
Hotline Miami is one of the most violent games of recent times, and its sequel Wrong Number has managed to outdo its predecessor, so much so...
Veteran studio turns its eye to the little guy.
Survival doesn't always have to be horrific – we look at what makes dying in The Long Dark so lovely.
We all know that spoilers are a very bad thing, but can we improve our enjoyment by a total media blackout?
Recent indie darling Alto’s Adventure is a beautiful thing, but it has left me wondering – where did all the snowsports games go?
A story of technical tricks and politics.
As I get older, it is becoming apparent that the games I enjoy the most are the ones that I can reach the end of.
Sunless Sea was released earlier last month to great praise. Its story, writing, and unique ways of allowing the player to interact with the world make...