Today saw the Rocket League Rumble mode update from developer Psyonix. It added lots of power-up silliness to an already fairly ridiculous game, for free, and that’s fine with us.
With a little less fanfare, however, Psyonix have also announced that the Rocket League Mac and Linux versions are now available for the first time via Steam. Finally, fruit and penguin-favouring gamers will have the opportunity to take part in the stupendously silly car-based football smash hit, with a few caveats.
Because the Rocket League Mac and Linux versions are still technically in beta there are some warnings to gamers who choose to play them, and while Psyonix will make every effort to support the Mac and Linux versions, you should be aware that there are a few bugs and other known issues, including:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch.
- There are occasional crashes when exiting from a match to the main menu.
- The statues in Urban Central do not display correctly.
- You may experience intermittent blurring issues.
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them.
It’s also important to mention that the Rocket League Mac version won’t run on older systems with integrated Intel graphics solutions. As with all PC-type gaming, dedicated graphics are recommended, but most Macs from 2013 onwards should be fine.
Similarly, the Rocket League Linux version is only officially supported on Valve’s SteamOS, and while there’s no technical reason it couldn’t work on other supported Linux distributions – i.e. Ubuntu-based flavours – it’s not guaranteed to play nicely.
As with all beta versions, your mileage may vary, but at least the Rocket League Mac and Linux versions are finally here.