Connect with us
Advertisement

News

Stugan 2017 lineup unveiled

Who are the runners and riders from Stugan 2017?

Published

on

Stugan 2017 lineup

Who are the runners and riders from Stugan 2017?

Stugan takes place in a cabin in the woods. No, not the Cabin in the Woods – that’s something else entirely – but an actual cabin, in the Swedish countryside.

It’s a developer incubation programme, a residential scheme that runs for seven weeks, that gives 15 teams of indie devs an all-expenses paid immersion into an environment focused towards improving, achieving, and creating games.

Advertisement

It’s not all fun and games. Yes, there’s probably a fair amount of Swedish vodka, meatballs and general merriment – but not whacking each other with twigs in a sauna like most people think; that’s Finland – but there’s also a supportive and encouraging environment, and most importantly, time and space to focus. You can’t underestimate the value of getting away from daily life and public transport; hanging out with like-minded folks and getting great technical and business mentoring is a massive bonus.

So, who’s in the Stugan 2017 lineup, and what are the elevator pitches for their games?

Team 1: Ben and Cukia of Nyamkop (South Africa) – Semblance

Semblance is a ‘playdough platformer’ with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself?

Team 2: Henry Hoffman (UK) – Splitscreen

Splitscreen is a first-person puzzle game about fractured memories. Playing across multiple screens, different characters must bridge their divides, piecing together fragments of each other’s pasts.

Team 3: Mario Carballo Zama (Mexico) – Pack n’ fold (working title)

Pack n’ fold is a rhythm packing simulator where you have to pack clothes and other objects depending on the trip you were assigned, the time you will be away, and where you are going.

Team 4: Lucy Morris (New Zealand) – Icebürg (working title)

Icebürg is a non-violent multiplayer collaborative game where players live the lives of penguins to build and support their own huddles. Waddling along with your friends, you explore, build a home, procreate, and grow your huddle.

Team 5: René Rother (Germany) – RK3000

RK3000 is a Megazord and Godzilla inspired 3D action game about being a huge robot destroying a colorful and stylized city together with up to four players.

Advertisement

Team 6: Amar and Ivan of AI Interactive (Bosnia & Herzegovina) – The Enchanted World

The Enchanted World is a puzzle game set in world torn asunder by grief in which our hero is searching for his lost love. On his journey puzzle piece by puzzle piece he brings order back to the world and peace to its various inhabitants who lost their way in the chaos.

Team 7: Anders Nord (Sweden) – The Lost Light of Sisu

The Lost Light of Sisu is an atmospheric puzzle platformer set in different alien environments. The gameplay is heavily physics based and driven by cubes that alter your abilities as you navigate across the galaxy to get home.

Team 8: Kubra and Yunus (Turkey) – Cube3

Cube3 is a very simple endless puzzle game based on the ability to think in three-dimensions. It is played on isometric view. The game is played in a 3D 4x4x4 cube, and the player can roll, pitch, yaw that main cube with 6 swipe directions.

Team 9: Sos Sosowski (Poland) – Mosh Pit Simulator

Mosh Pit Simulator is a game about wobbly humans that you can punch stretch or throw, in a world full of boneless brainless creatures that are out to get you.

Team 10: Doanna Neville (Singapore) – Trials of Torden

Trials of Torden is a strategy RPG game for mobile where you get to play dungeon master in bite sized sessions. Develop NPC heroes by throwing challenges in their path while bestowing aid and treasure. Keep them alive long enough and they may become legend.

Advertisement
Advertisement

Team 11: Andrea, Marta and Anna of Tahutahu Studios (Spain/Czech Republic/Japan) – Idearum

Idearum is a 3D puzzle platform game for PC. Main character Eidos is a soul trapped in nothingness who got a chance to become a citizen of a perfect city – the Atlantis. Eidos must pass series of tests which are educating and preparing her for the duties of an Atlantean citizen.

Team 12: Mads Vadsholt (Denmark) – The Forest Quartet

The Forest Quartet is an experimental single player game about getting a jazz band back together. You play as the deceased lead singer of the band who in her spirit form has to metaphysically inspire the band members to make them play again.

Advertisement

Team 13: Karina Popp (USA) – Ten Mississippi

Ten Mississippi is a narrative web game about the mundane motions of a single day, for a single person, in three lives. Wordless, Ten Mississippi tells its story through photographs and sound in ten second increments. The day begins as any other: brush your teeth, drink your coffee, walk the dog… but as Ten Mississippi proceeds, differences between each life emerge.

Team 14: Lucas, João, Victor and Thommaz of Long Hat House (Brazil) – Dandara

Dandara is a direction-less exploration game. Designed initially to be a mobile game that requires the player’s attention, the game ended up being a weird gravity-bending, dream-like adventure in an open labyrinth.

Team 15: Marcus, Fredrik and Rasmus of Coastalbyte (Sweden) – Puppet Fever

Puppet Fever is a game about managing a puppet theatre using paper cutout puppets. The player can act and play through pre-made adventures or create original stories to share with friends outside of VR.

26 developers, 15 teams, 15 games, and several industry mentors, locked away in the Swedish countryside for seven weeks making interesting indie games? Sounds like a cracking way to spend the summer (if you’re an indie developer).


How did we do?

We hope you found this article useful, or informative, or thought provoking, or maybe even a little entertaining. Perhaps it was a guide that helped you through a tricky bit, or we even saved you some money? Lovely stuff! If you'd like to say "thanks" you could always buy the team a cup of coffee.

Recommended for you

Tom is an itinerant freelance technology writer who found a home as an Editor with Thumbsticks. Powered by coffee, RPGs, and local co-op.

Advertisement

Latest from Thumbsticks

Super Monkey Ball Banana Mania Super Monkey Ball Banana Mania
News11 hours ago

Super Monkey Ball Banana Mania 20th Anniversary Edition detailed

Sega has confirmed details of the Super Monkey Ball Banana Mania 20th Anniversary Edition and Digital Deluxe Edition.

New Nintendo Switch eShop releases New Nintendo Switch eShop releases
News18 hours ago

New Nintendo Switch releases (June 21-25, 2021)

Mario Golf: Super Rush and Tony Hawk’s Pro Skater 1 + 2 top this week’s lineup of new Nintendo Switch eShop releases.

New Xbox One game releases New Xbox One game releases
News2 days ago

New Xbox Series X|S releases (June 21-25, 2021)

Bandai Namco’s Scarlet Nexus headlines next week's lineup of new Xbox One and Xbox Series X|S releases.

New PlayStation Store releases - PS4 - PS5 New PlayStation Store releases - PS4 - PS5
News2 days ago

New PlayStation Store releases (June 21-25, 2021)

Next week's lineup of new PlayStation Store releases sees some old favourites get a new lease of life.

News3 days ago

You can now design custom Xbox Series X|S controllers

Let your imagination run wild – the Xbox Design Lab has re-opened, and you can now design custom Xbox Series...

Animal Crossing: New Horizons - Isabelle Animal Crossing: New Horizons - Isabelle
News3 days ago

Nintendo’s Doug Bowser clarifies the future of Animal Crossing after E3 absence

Fans hoping for an update on Animal Crossing: New Horizons at E3 came away disappointed. Worry not, says Doug Bowser.

Bethesda Starfield Bethesda Starfield
News4 days ago

Bethesda’s Pete Hines ‘sorry’ for frustration that Starfield won’t come to PlayStation 5

In an interview, Bethesda's senior vice president of marketing, Pete Hines, spoke to PlayStation fans, apologising for the frustration that...

Metro Exodus Metro Exodus
News4 days ago

Metro Exodus Xbox Series X|S and PS5 upgrade detailed

With Metro Exodus about to launch on Xbox Series X|S and PlayStation 5, developer 4A Games has outlined some of...

Advertisement