If your coffee table can cope, the Art of Atari looks like being another retro-gaming book worth your attention. Earlier this week I raved about recently published Nintendo 64 Anthology from Geeks Line. The book, although well illustrated, is just as focused on being a comprehensive account of the Nintendo 64, detailing its inception, launch, game library and impact. Dynamite Entertainment's Art of Atari doesn't aim to be quite so\u00a0all-encompassing but looks just as essential. The seventies and eighties was time of beautiful art and graphic design in the games industry. It had to be appealing, evocative and exciting but it also had to fill in the gaps left by the rudimentary graphics of the time. And the art that graced Atari games \u2013 and their marketing campaigns \u2013 was some of the best. The 352 page Art of Atari\u00a0by Robert V. Conte and Tim Lapetino uncovers 40 years of illustrations used in advertisements, arcade cabinets, catalogues and box art, much of it sourced from private collections. Many classic Atari games are featured, with art included\u00a0from\u00a0titles such as\u00a0Pong, Breakout, Asteroids, Missile Command, Centipede, Defender and E.T. The book also contains a range of interviews with key Atari staff \u2013 George Opperman, Cliff Spohn, Susan Jaekel and Terry Hoff, to name a few \u2013 plus retrospectives of past Atari systems such as the 2600, 5200, 7800, Lynx, and the Jaguar. Ernest Cline, author of Ready Player One, also chips in with a foreword. You can't have everything, I suppose. Art of Atari\u00a0was released last month and is now available from independent retro-gaming retailer Funstock Retro\u00a0and\u00a0Amazon.