PlayStation 5 console exclusive Godfall needs you signed in at all times to play solo, but it\u2019s not alone in this approach. The PS5 console exclusive Godfall has been confirmed via Twitter to require a constant internet connection, even if you\u2019re not engaging with its multiplayer offerings. This came after the telltale \u2018Online Play Required\u2019 was spotted by users on its store page. Despite this, Counterplay Games has clarified\u00a0that it\u2019s not a live service game in the vein of Warframe, Destiny, and the like. https:\/\/twitter.com\/PlayGodfall\/status\/1312102007751147520 People Can Fly\u2019s co-op shooter Outriders was also confirmed in May to require an online connection at all times whilst not being a service game. Same goes for Diablo 4. A trend is emerging. Many in the comments are wary of this answer. Always-on DRM has been an issue stretching back a decade now. Its biggest reckoning was arguably the fallout around SimCity and Ubisoft\u2019s always-on DRM for PC games which made games outright inaccessible and it eventually dropped. It\u2019s not uncommon in the looter-game world for online to be a requirement. See Warframe, The Division 2, Diablo 3, Destiny 2, etc. The justification is that by storing progression server-side it prevents hacks and exploits messing with the gear economy. However, I think Evan from PCGamer all the way back in 2012 said it best: "\u2026if hacking, mods, unregulated user content, or similar concerns are part of the reason you\u2019re integrating an always-online requirement, why not allow players to opt into a single-player-only mode that permanently isolates their game save? Why can\u2019t we simply log in upon booting the game, and not require us to be online every moment?" Also, unlike Warframe for example, Godfall is not free-to-play, with three variants available to preorder: the $60 Godfall Standard edition, the $80 Godfall Deluxe Edition, and the $90 Godfall Ascended Edition. We\u2019ll have to wait on UK pricing. This makes being online-only slightly harder to swallow. Only as much as many of the other examples, I suppose. Whatever your opinions on always-online requirements, Godfall is launching on November 12 for the PlayStation 5 and PC via Epic Games Store. Add Thumbsticks to your\u00a0Twitter\u00a0and\u00a0Facebook\u00a0feeds for daily\u00a0video game news\u00a0updates.