\u00a0The Institute of Electrical and Electronics Engineers (IEEE) is not the first organisation that springs to mind when you think about the future of video games. IEEE has a stated mission\u00a0to 'advance\u00a0technological innovation and excellence for the benefit of humanity'.\u00a0It turns out that they see games as a\u00a0pretty big part of that mission. If you head over to the IEEE website\u00a0you'll find a multitude of papers that explore the potential for games, and examine how they will\u00a0become an increasingly\u00a0important element of our daily lives. One report\u00a0predicts that gaming will be integrated into more than 85 percent of daily tasks by 2020. I just hope this doesn't mean\u00a0that when I'm running for a bus the words 'Reduce Distance to Target' will flash before my eyes. As well as looking to the future IEEE has also created a rather nifty\u00a0interactive Historic Gaming Timeline. The timeline starts way back in 1972 with the Magnavox Odyssey and comes bang up-to-date with\u00a0the most recent Xbox One and PS4 generation. It's a console focused piece, so although the Apple Pippin gets an entry there's unfortunately no sign of the humble GameBoy or any mobile platforms. However, it's\u00a0packed with\u00a0little nuggets of information and\u00a0some cool, nostalgia-inducing videos.\u00a0It's\u00a0well worth cracking open a Mountain Dew and exploring for\u00a020\u00a0minutes. Visit the IEEE Historic Gaming Timeline.