It was a strange old day when Gears of War creator Cliff Bleszinski \u2013 known in the industry as CliffyB \u2013 announced his latest project. His new studio, Boss Key Productions, had teamed up with free-to-play specialist to bring a new came to market and very little was known about it, other than it's in-house codename: Project BlueStreak. Then over a three-day reveal-fest, as has become commonplace in the industry for maximum hype, we gleaned more information about the project. Not everything went to plan though, and announcement day was overshadowed \u2013 and quite rightly so \u2013 by yet another tragic shooting in the US, drawing attention away from Project BlueStreak's carefully crafted hype bubble. Also, some rather unhelpful arseholes \u2013 that would be us, incidentally \u2013 worked out the real name of CliffyB's new game prior to the announcement: LawBreakers. LawBreakers was to be a free-to-play class-based multiplayer online shooter, in the mould of Team Fortress 2, but unfortunately for CliffyB and Boss Key Productions,\u00a0everyone and their dog was also producing a class-based online shooter. Gearbox's Battleborn, Blizzard's Overwatch, even UbiSoft were getting in on the action with Rainbow Six: Siege \u2013 it was just a bit difficult for LawBreakers to stand out in a rapidly crowding marketplace, and in a world that's turning against free-to-play models. The problem is one of balance: that is a difficult balance which must be struck between making a fair and even game that everyone enjoys, and somehow making money for the developer and publisher when they're not getting $60 from everyone up-front. CliffyB took to the stage at GDC 2016 to announce that LawBreakers won't be free-to-play after all: "We didn't really want to go down that well of buying energy or a lot of the sleazier techniques that feel like they've taken over a lot of free-to-play. A lot of core gamers still have this wincing reaction when you suggest that something's free-to-play, because they feel like they're going to get ripped off." There's also an updated art style, which echoes the focus shift from a T-rated free-to-play affair to a more serious, mature shooter. The Boss Key Productions team also announced that LawBreakers \u2013 expected to launch some time this summer \u2013 will be a Steam exclusive, at least in the first instance, and the man himself had the following to say on the price: "At the end of the day, there's got to be a halfway point between completely free-to-play and sleazy, and $60, day one, disk-based." You would have to hope he's right.