Telltale Games CEO Kevin Bruner confirms that The Walking Dead Season 3 will launch in 2016, with more info to follow at Comic Con International in July.
The Walking Dead is one of the most successful properties for Telltale Games. The Wolf Among Us is wonderful, Tales From the Borderlands is a ripping yarn, and Minecraft: Story Mode is… probably OK if you already like Minecraft, but their implementation of Robert Kirkman’s The Walking Dead is the first of their series of games to legitimately blossom into a distinct series all of its own, with two full seasons and two spin-offs thus far (500 Days, the add-on for Season One, and Michonne, a short series to act as a companion to the comics which is running right now).
Now fans of the comic book-inspired zombie point-and-click adventure game have further reason to celebrate, with Telltale’s The Walking Dead Season 3 confirmed as being in production (and premiering later this year) by CEO Kevin Bruner, in an interview with Mashable. We won’t transcribe the full interview here as a link to Mashable’s original is below, but the salient details are as follows:
- The Walking Dead Season 3 will premiere later in 2016 – the use of the word ‘premiere’ suggests it will run into 2017.
- There will be more details to follow at the Comic Con International event in July 2016.
- The Walking Dead Season 3 will utilise a cloud save system to carry over players progress from Season 2.
- All of the endings in Season 2 will be canon in Season 3. Yes, all of them. Whichever ending you found yourself with at the end of Season 2 will become your starting point in Season 3, which is remarkably ambitious, but probably the only way to avoid deligitimising what you (and Clementine) went through in Season 2.
- It’s unclear at this point which of the Season 2 endings will be the ‘default’ canon for people starting the game fresh.
We can’t wait for this one.
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