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Torment: Tides of Numenera delayed (again)

At this point, we’d all probably be more surprised by a ‘Torment: Tides of Numenera on time’ headline, but no: it’s Torment: Tides of Numenera delayed. Again.



Torment: Tides of Numenera delayed again

Never let it be said that Kickstarter is an entirely unreliable way of getting a product to market. There are literally thousands of success stories over the crowdfunding platform’s seven year lifespan that have been delivered on time, and to the specification promised. That being said… unfortunately for every project that runs according to plan there’s probably another one that doesn’t, and the latest to slip down the release delay flume is Torment: Tides of Numenera.

The news that Torment: Tides of Numenera has been delayed, again, probably doesn’t come as a great surprise. The original release date, as advertised under the original Kickstarter campaign, was scheduled for December 2014. Then it slipped “a few months” and, a year and a half later, we’re now staring down the barrel of a 2017 release.

That’s not even a firm date in 2017, by the way; that’s simply Q1 2017. So if they stick to their current target, that could see Torment: Tides of Numenera delayed until March 31, 2017 and still legitimately be within that window. Given the project’s current history, though, we can’t imagine you’ll get particularly favourable odds on Torment: Tides of Numenera delayed even further than that somewhere down the line.


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Tom is an itinerant freelance technology writer who found a home as an Editor with Thumbsticks. Powered by coffee, RPGs, and local co-op.


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