Rocket League Championship Series to be the official eSports league for the award-winning action football game.
The story of Rocket League really is quite remarkable. From dubious PlayStation Plus give-away to breakout hit with 12 million players on under a year. And now it looks to become a mainstay of the eSports landscape.
The announcement of the partnership with Twitch, and the formation of an official esports league, should see the game supported for a long time to come. In addition to being the exclusive broadcasting platform for the league Twitch will also manage its operations and work alongside developers Psyonix to foster and grow the game’s already significant community.
Jeremy Dunham, vice president at Psyonix, said:
“From the moment we hit the pitch last July, we knew that Rocket League was a legitimate esport. Twitch and its streamers have been an instrumental part of our success since we launched last July, and that made them a perfect match for us. We couldn’t be more thrilled to be working with a team that we respect as highly as we do Twitch, and we can’t wait to show the world what we can do in esports together!”
And according to Nick Allen, Twitch’s director of esports operations, it was the game’s word of mouth success that made the prospect of a partnership an obvious move.
“The Twitch community has collectively rallied around Rocket League to help it achieve organic success on our platform. By working with Psyonix to build an official professional league around this grassroots phenomenon, Rocket League’s legions of players and fans can potentially turn their passion into a career.”
The inaugural season of the Rocket League Championship Series will begin in March. Players can register in teams of three and the three-month season kicks off with open qualifiers and will have a total prize pool of $75,000 USD. All matches will be played on the PlayStation 4 and Windows PC.
Find out more at www.rocketleagueesports.com.