Thumbsticks is a home for articles that explore all aspects of videogame culture and industry. We are looking for careful analysis of game art, sound, story and design and anything else that will bring a fresh and unexpected view on these subjects.
Example topics might include:
Please complete a pitch for a proposed article, along with a brief description of your background (with links to any published samples).
Thumbsticks do not accept unsolicited article submissions. Any unsolicited pieces received in part or in full without prior permission from the Editorial team will be discarded.
The Editorial team at Thumbsticks endeavour to plan the site’s content weeks (or months) in advance. This enables us to align content with release schedules and industry events, to ensure the maximum impact for articles, and fill the site with great content year-round.
If we don’t get pitches, we can’t plan accordingly – it’s that simple. The 3,000 word opus that you’ve spent weeks perfecting may well be fantastic, but if it clashes with another piece that has already been commissioned on the same topic, then it won’t fit in the schedule. We could have prevented such a clash at the pitch stage, and all your effort wouldn’t have been wasted.
Pitching is one of the most important skills in freelance writing, and is standard across the industry. Very few publications (if any) will accept speculative requests for work or unsolicited submissions, particularly from writers with no preceding reputation.
Impact is key when pitching, particularly to a new publication or when your idea is unconventional. It is your foot in the door with an Editor, who often receive hundreds of pitches and may only be able to devote a few minutes to each one – if you can’t grab their attention in a couple of minutes, why will your feature grab the attention of their readers?
We cannot pay for contributions, but we’ll share all perks and invitations to industry events. We’ll also do our best to get your work seen by as many people as possible. If you want to hone your craft and be part of an encouraging and smart team, please get in touch.
200 words should be plenty. If you can’t get your point across in 200 words, then there’s no reason to believe the long-form article will be any more of an attention grabber.
Pitches should be tidy, accurate and in keeping with the style of the publication.
You would be amazed at the number of pitches and speculative emails we receive on the same subjects, over and over again!
You may be competing with other writers for similar ideas, so let us know why you are uniquely qualified to tell this particular story.
This is very important, especially if you haven’t written for us before – but make sure you send us links and do not send dozens of unsolicited attachments!
Thumbsticks is the home of news and discourse on videogames and games culture.