It's 1984. The most exciting thing in the world is crisps. But all that is about to change. Let's take a beige-tinted amble down remembery avenue.
A year ago, I wrote an article defending EA’s continued decision to hobble Nintendo Switch owners with rinse-and-repeat…
Cut Scenes is Josh's regular examination of the intersection between video game and film. This week it's Hitman 2: Silent Assassin and Ripley's Game.
Agent 64: Spies Never Die might look like a modern "demake" in the style of Goldeneye 007, but there's a lot more to it than its retro looks.
"Arcade is Dead", or so they say, but its modern descendant, the bar-slash-arcade? That's alive and well, if a little bit sozzled.
We spoke to Judith Cheung of Lofty Sky about the value of GDC Pitch and the studio's wide range, from hard-hitting documentaries to video games.
Cut Scenes is Josh’s regular examination of the intersection between video game and film. This week, it's Cyberpunk 2077 vs. Strange Days.
You can't play every single video game. It would be statistically and physically impossible, for one thing.
Cut Scenes is Josh's regular examination of the intersection between video game and film. On the ticket this time, it's Max Payne 3 and Man on Fire.
We've all thought about visiting the American Northeast in the fall, but only Arkane's Redfall lets you do it while monster hunting with your friends.
Huge acquisitions and massive mergers seem commonplace today, but two decades ago, the Square Enix merger was a tectonic shift.
In a retrospective at GDC 2023, former Blue Fang Games president Hank Howie looked back on the development of Zoo Tycoon.
Hot on the heels of GoldenEye and Metroid Prime Remastered comes another remake of a Nintendo classic, Resident Evil 4.
At GDC 2023, Tribute Games revealed how Teenage Mutant Ninja Turtles: Shredder's Revenge is inspired by the past, not constrained by it.
Dinosaur Polo Club speak about the importance of Wuselfaktor in Mini Metro and Mini Motorways.
Gotham Knights may not be as critically acclaimed or universally beloved as Rocksteady's Batman series, but its story – which touches on some potent themes – is one of the game's more memorable aspects.
Its Star Fox's 30th birthday, which is cause for celebration. Well, we're choosing to celebrate its North American birthday, since its the middle one, but still.
How does The Last of Us (the TV series) really stack up against The Last of Us (the video game)?
We caught up with Sam Dyer to discuss his process, the pros and cons of CRT screens, fancy packaging, and which Bitmap Books project is his favourite.
If you emerge from Tchia, a new open-world adventure, with a sharp thirst for the beach, then it will have done its job.