Veteran studio turns its eye to the little guy.
Man always turns against man in the video game wasteland, it seems. Has the time come for a more optimistic end of the world?
I'm at a press event for Lords of the Fallen, sitting under dark red lighting on a deep leather sofa.
While traditionally video games are a realm of heroes saving the world, gamers have always had a fascination with playing the villain.
From Software's Dark Souls has been one of the biggest surprise hits of recent years. It's a game about feeling overwhelmed by a hostile world, so committed to not giving the player an inch that many of its boss monsters can only reasonably defeated by exploiting flaws in their AI.