Telling Llamasoft: The Jeff Minter Story – an interview with Digital Eclipse
At this year's GDC, we spoke to Chris Kohler about why Jeff Minter and his works are an excellent fit for the Gold Master Series.
How Insomniac animated ASL in Marvel’s Spider-Man 2
At this year's GDC, Insomniac's Lindsay Thompson discussed the process of bringing ASL into Marvel's Spider-Man 2.
Cut Scenes: Haze vs. Starship Troopers
Cut Scenes is Josh Wise’s regular examination of the intersection between video game and film. This time, it’s…
I think Baldur’s Gate 3 just cured my FOMO
Must you gather every map icon before venturing forth?
Oh no! I’m going to have to buy a PlayStation 5 for one game, aren’t I?
Is it ever reasonable to buy a pricey console for one video game? Does your answer change if that console is the enormous, ugly, awkwardly-shaped PlayStation 5?
Is EA Sports FC 24 the fully-featured football sim Nintendo Switch owners have been waiting for?
A year ago, I wrote an article defending EA’s continued decision to hobble Nintendo Switch owners with rinse-and-repeat…
Unlicensed, but thrilling – Agent 64: Spies Never Die preview
Agent 64: Spies Never Die might look like a modern "demake" in the style of Goldeneye 007, but there's a lot more to it than its retro looks.
Drowning in spirits, chasing ghosts in the dark: A night in the modern arcade
"Arcade is Dead", or so they say, but its modern descendant, the bar-slash-arcade? That's alive and well, if a little bit sozzled.