We're at it again, trying to compile subjective opinions into official-looking lists – here are the 21 best video games of 2021, according to Thumbsticks.
There's a childlike sense of wonder to radio. Making an ocean of the sky, radio waves broadcast out like the tide, songs and voices carried out like messages in bottles.
On its fifth anniversary, Firewatch – with its themes of isolation and forging relationships over great distances – hits differently in the midst of a global pandemic.
Crusader Kings 3 might be good, but it's the astonishing stories the game produces that have been the real hit. So, naturally intrigued, we sent an idiot to do a king's job.
We caught up with Dan Marshall to ask about expectations for Lair of the Clockwork God, designing games in the pub, and the end of the road for Ben and Dan.
The Last of Us Part II is upon us. Forgotten what happened in the original, or just need a refresher? Then you need our comprehensive The Last of Us story recap.
When we realised that plot of Dragon Ball Z: Kakarot spans the entire history of the franchise, we wondered: is it possible to gain a passable understanding of the series' vast history through one video game?
You've probably heard quite enough about "12 teraflops" this week. But if you'll indulge us one more article, we'll break down what the figure means – in useful, real-world, value terms – for the Xbox Series X.
If you can get to the end of a long video game with the wind in your sails and enthusiasm still in your heart, then that's an achievement in itself. But it shouldn't be so difficult. Games shouldn't feel like work.
For almost a year, indie developer Sophie Houlden has been building the ultimate virtual dice roller, called Sophie's Dice.
29th January 2020
7 minute read
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