FeaturesThe cool tricks behind backwards compatibility on the Game Boy Color When Nintendo released the Game Boy Color in 1998, players didn’t just get a new system with new features. 11th February 20265 minute read
FeaturesThe massive influence of Double Dragon (on ZX Spectrum) Arcade-to-home conversions in the 1980s often left a lot to be desired. Especially on the ZX Spectrum. And especially if it was Double Dragon. 3rd February 20264 minute read
FeaturesFrom the Backlog: Mario Sports Superstars Mario Sports Superstars is a forgotten Nintendo 3DS game, and a home run hidden in plain sight. 20th January 20263 minute read
FeaturesThe best thing Stadia gave us is still going strong Google has officially ended support for updating Stadia controllers, but I'll be using mine for a long time to come. 6th January 20263 minute read
FeaturesPoker, Pixels, and Persuasion: The Marketing Bets Behind Balatro Balatro looked like an overnight indie miracle, but the game's success took planning, strategy, outreach, and a little luck. 1st December 20253 minute read
FeaturesInside MIGS25 and the Future of Canadian Video Games At MIGS25, the question was simple: can Canada stay one of the best places to make games? 14th November 20257 minute read
FeaturesNintendo’s mobile apps need fixing Nintendo needs to streamline its messy ecosystem of smartphone apps to match its otherwise impressive online services. 10th November 20254 minute read
FeaturesConference Call: What to expect from MIGS25 The post-pandemic landscape hasn’t been kind to video game conferences. While global giants rethink their futures, MIGS is doubling down. 3rd November 20254 minute read