Is that Yucky Feeling Really Uncanny?
Question. Have you ever gazed into the emotionally-ravaged visage of your brave, world-saving videogame hero or ogled the rose-red lips and polygon hips of some sexy NPC and thought, with scene-breaking inappropriateness, how gross and weird that character looks?
Limited Video game Heroism or: What Games Can Learn from Noir
I once heard that videogames embody the very essence of noir storytelling, perfecting the genre’s constricting narrative voice.
A Look Back at E3 2013
E3 is almost upon us; the most important entry in the videogame calendar, and whilst this year will not be as momentous as last year it will still be important nonetheless.
The Death of the Demo
Back when gaming magazines ruled the games journalism space you would often receive a free gift with your purchase of a videogames publication. That free gift, more often than not, would be a demo disc.
What next for the PlayStation Vita?
The PlayStation Vita is not a huge sales success, but is it a console to treasure?
The logic behind Nintendo’s E3 strategy
Last year was the first time Nintendo “skipped” E3 and this decision was a shock to many.
Why Nintendo is committed to the Wii U
There is an Asian proverb; ‘He who rides the tiger is afraid to dismount’.
Enter the Void: The Grimy Playfulness of No Wave
Rumbling out of the dingy nightclubs and bars of a nocturnal New York City easing into the early 1980s, the no wave artistic scene offered a perversion of Debbie Harry and David Byrne, rebuking new wave music at large with a nihilistic criticism bordering on parody.