The New Storytellers: How great writers are creating compelling games
In an industry where collaboration has long been seen as a necessity, what does it mean when anybody who can write can make games?
A look back at GDC 2014 (with pictures)
A personal view of 2014's Game Developers Conference (and some pictures).
Five Revolutionary Video games: Part 2
After writing the previous article on only five revolutionary videogames, I realised just how many titles there are out there that have caused a significant stir in the gaming world.
GDC 2014: How the creators of Super Time Force found simplicity in Quantum Mechanics
At GDC 2014 this week, Kenneth Yeung from Capybara Games explained how the science of quantum mechanics was used to solve the problem of time manipulation in Super Time Force.
GDC 2014: Trial by Fire with Little Inferno
The Independent Games Summit at GDC 2014 kicked off with a postmortem on fireplace simulator Little Inferno, by Tomorrow Corporation's Kyle Gray.
Taylor Davis Interview
Violinist and composer Taylor Davis is a best known for her albums of videogame and film music.
The Problem of Immersion in Video games
Traditionally, people claimed that better, more realistic, graphics meant greater immersion.
10 great video games based on movies
A list of ten games based on movies that are actually rather good.