The Lasting Legacy of the Game Cartridge
The videogame cartridge has existed for decades and has allowed the catalogue of games playable on a console to constantly expand and diversify.
Was the Tomb Raider reboot really revolutionary?
2013 saw the reboot of the iconic Tomb Raider franchise, one which delved into the origins of Lara Croft.
The style, grace and brutality of N++
Heart-pounding leaps. Grisly deaths. Death-defying wall jumps. N+ was a ballet of exhilarating platforming, that often ended with a splatter of limbs or the crunch of bone.
The New Storytellers: How great writers are creating compelling games
In an industry where collaboration has long been seen as a necessity, what does it mean when anybody who can write can make games?
A look back at GDC 2014 (with pictures)
A personal view of 2014's Game Developers Conference (and some pictures).
Five Revolutionary Video games: Part 2
After writing the previous article on only five revolutionary videogames, I realised just how many titles there are out there that have caused a significant stir in the gaming world.
GDC 2014: How the creators of Super Time Force found simplicity in Quantum Mechanics
At GDC 2014 this week, Kenneth Yeung from Capybara Games explained how the science of quantum mechanics was used to solve the problem of time manipulation in Super Time Force.
GDC 2014: Trial by Fire with Little Inferno
The Independent Games Summit at GDC 2014 kicked off with a postmortem on fireplace simulator Little Inferno, by Tomorrow Corporation's Kyle Gray.