Early Access: Friend or foe?
What’s more satisfying? Opening a present a piece at a time, or opening it all at once?
The Legacy of the Capcom Five
There was a time when distinguishing between video games primarily amounted to what genre it was.
Why it’s Game Over for the Traditional Protagonist
Should we give much thought to the gender, race, age or even sexual orientation of characters we see in games?
The demise of cheats and the rise of microtransactions
There was a time when cheating in games was mostly for the enjoyment of experiencing what else a…
Slaughter Daughters
Why have daddy-daughter duos been the go-to protagonists in 2013 games and what does it mean for the future of female characters?
In defence of Killer Is Dead
Killer Is Dead is the most recent game from auteur Goichi Suda (AKA Suda51), and on paper it would appear to be no different from his former creations.
Is it time to change the recipe for open world games?
The storm has passed and rolling waves of the high seas carry my ship and crew to a new destination.
Hollywoodification of our AAA Titles
Call me a massive cynic, but looking through the dozens of Game of the Year lists these past weeks, I can't help but notice that our big AAA titles have had none of the 'wow' factor they used to have.