Posts by: Miguel Penabella

Is the largely forgotten Wet worth a second look? Miguel Penabella considers the game in relation to grindhouse films and the phenomenon of the "B-game".

A study of the characters and lyrical themes of Kane & Lynch 2: Dog Days.

The aesthetic strategies of Kane & Lynch 2: Dog Days in expressing a documentarian style and commenting on our relation to images.

The Order: 1886 never really stood a chance on its release earlier this year. Miguel examines whether it received a raw deal critically, and if it deserves a...

I watched the world flash by through the backseat window of a four-door sedan.

When stepping into one of the many taverns and inns in Skyrim, all I want for my protagonist is to retire to a comfortable corner of the room.

My dreams often consist of unpopulated, vaguely familiar spaces half-remembered and fading quickly from memory.

I once heard that videogames embody the very essence of noir storytelling, perfecting the genre’s constricting narrative voice.

Rumbling out of the dingy nightclubs and bars of a nocturnal New York City easing into the early 1980s, the no wave artistic scene offered a perversion of...

Lara Croft’s eyes shine in the bonfire, portending a hellish warpath to come.