007 First Light review
IO Interactive's First Light delivers an ambitious origin story for James Bond with sharp sandbox missions, blockbuster set pieces, and a 007 still finding his feet.
Cut Scenes: Everybody’s Gone to the Rapture vs. Annihilation
Scenes is Josh Wise’s regular column on the intersection between films and video games. This week, it’s Everybody's Gone to the Rapture vs. Annihilation.
Mario & Luigi: Brothership review
Mario & Luigi: Brothership looks weird, which makes sense, given that it sounds weird, as well.
Cut Scenes: Hitman 2: Silent Assassin vs. Ripley’s Game
Cut Scenes is Josh's regular examination of the intersection between video game and film. This week it's Hitman 2: Silent Assassin and Ripley's Game.
Nintendo World Championships: NES Edition review
In Nintendo World Championships: NES Edition, you play a series of games that came out on the Nintendo…
Still Wakes the Deep review
Everybody's gone to the North Sea oil rig? Yes, please!
V Rising review
The trouble with games about vampires is that they suck.
Pools review
It's often said that horror is more effective when we don't actually see the monster. Which is fine, a valid statement, even – but what if the monster is the haunting spectre of verruca socks and discarded plasters?