It’s players, not developers, that the Epic Store needs to convince
Developers are excited by the revenue share offered by the Epic Store, but success will hinge on whether Epic can tear players away from the convenience of Steam.
Interview: Tuning Gear.Club Unlimited 2 for the Nintendo Switch
We speak to Eden Games, developers of upcoming Nintendo Switch exclusive racer, Gear.Club Unlimited 2.
Interview: How F-Zero and Jet Set Radio combine to create Trailblazers
How Supergonk looked to the past to create something new with Trailblazers.
Activision’s attitude to subtitles is tone deaf and dead wrong
The Spyro Reignited Trilogy is missing subtitles on its cutscenes. In 2018. Come on, Activision.
Sony’s PlayStation Classic is bad, actually
The PlayStation Classic is bad, and so are the NES Classic Mini, SNES Classic Mini, and every other retro mini console for that matter.
Jupiter’s picks: 10 award-winning indie games from EGX 2018
You might have seen Jupiter Hadley brandishing beautiful glass trophies at this year's EGX. Here are all the games she awarded them to and why she loves them.
The biggest problem with Blackout, Call of Duty’s new battle royale contender
The Call of Duty: Blackout open beta appears to have been quite the success, so why are we a bit concerned?
Cut Scenes: Halo: Reach vs. Dunkirk
Cut Scenes is Josh Wise’s regular column on the intersection between films and video games. This week, it’s Halo: Reach vs. Dunkirk.