A delayed game is eventually good, but a bad game is forever bad
A famous quote from Shigeru Miyamoto, but how does it stack up in the world of patching and DLC?
After the curtain falls
The credits are rolling and you're already choosing what to play next, but do you ever wonder if you're missing something important?
Kickstarter Interview – Underworld Ascendant
The original team behind Ultima Underworld is on a quest to rekindle this legendary fantasy RPG series.
Parkour and video games: running on fumes?
The release of Dying Light saw yet another genre -zombie survival- blended with Parkour; Thumbsticks examines this growing trend.
The pessimistic post-apocalypse
Man always turns against man in the video game wasteland, it seems. Has the time come for a more optimistic end of the world?
Going it alone: Richard Ogden interview
You may not know solo developer Richard Ogden by name, but you’re probably familiar with his portfolio; from Codemasters (Colin McRae, TOCA) to co-founding Bigbig Studios (Pursuit Force, MotorStorm: Arctic Edge).
Final Fantasy VII turns 18
Happy birthday Final Fantasy VII, 18 years old today – you’re now old enough to drink, vote and gamble – but is it time to gamble on that elusive remake?
Fallout 3 vs. Fallout: New Vegas
The Survivor 2299 teaser website turned out to be fake, fan-made website.