Unlicensed, but thrilling – Agent 64: Spies Never Die preview
Agent 64: Spies Never Die might look like a modern "demake" in the style of Goldeneye 007, but there's a lot more to it than its retro looks.
Exoprimal review
Remember when we were all disappointed that Exoprimal wasn't a sequel to Dino Crisis? Just hold that thought.
Candlelight: The Best of Video Games review
Video game music – performed live by a string quartet, in an intimate, candlelit setting – sounds perfect. But is there a tough boss lurking behind the scenes?
Drowning in spirits, chasing ghosts in the dark: A night in the modern arcade
"Arcade is Dead", or so they say, but its modern descendant, the bar-slash-arcade? That's alive and well, if a little bit sozzled.
Lofty ambitions: From human rights documentaries to sci-fi RPG Sky of Tides
We spoke to Judith Cheung of Lofty Sky about the value of GDC Pitch and the studio's wide range, from hard-hitting documentaries to video games.
Cut Scenes: Cyberpunk 2077 vs. Strange Days
Cut Scenes is Josh’s regular examination of the intersection between video game and film. This week, it's Cyberpunk 2077 vs. Strange Days.
I’m (probably) never going to play Tears of the Kingdom, and that’s (probably) fine
You can't play every single video game. It would be statistically and physically impossible, for one thing.
Cut Scenes: Max Payne 3 vs. Man on Fire
Cut Scenes is Josh's regular examination of the intersection between video game and film. On the ticket this time, it's Max Payne 3 and Man on Fire.