FeaturesIndiana Jones and the Making of a Culturally Accurate Video Game At GDC, Kate Edwards revealed how meticulous research and cultural rigour helped shape Indiana Jones and the Great Circle. 14th April 20265 minute read
FeaturesHow PlayStation built a brand system for the Horizon franchise At GDC Festival of Gaming, PlayStation Studios Creative revealed how it built a flexible brand system for Horizon. 7th April 20265 minute read
ReviewsSuper Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park review Is the Nintendo Switch 2 edition of Super Mario Bros. Wonder a meaningful upgrade, or a simple remix? 2nd April 20265 minute read
FeaturesHow Ghost of Yōtei got a ‘good old dose of narrative design’ At GDC, Sucker Punch’s Ariadna Martinez revealed how narrative reshaped the open world of Ghost of Yōtei. 26th March 20265 minute read
ReviewsPokémon Pokopia review Pokémon Pokopia is a spin-off that swaps catching for crafting and turns out to be one of the best Pokémon games ever made. 22nd March 20265 minute read
FeaturesThe sounds and memories that made Despelote At GDC 2026, Despelote creator Julián Cordero explored the game’s inspiration and how the sounds of home shaped its identity. 19th March 20265 minute read
FeaturesHow Obsidian fixed combat in The Outer Worlds 2 At GDC 2026, Obsidian's Rob Donovan revealed the framework behind combat in The Outer Worlds 2. 18th March 20264 minute read
FeaturesGDC Festival of Gaming: a reset for the industry’s biggest conference GDC Festival of Gaming introduces a new format for the industry’s biggest conference. But does the rebrand solve its biggest challenges? 16th March 20265 minute read