The Light Keeps Us Safe may or may not contain robots. Or ghosts. Or some sort of robot ghosts.
Big Robot Ltd likes to make games with robots in them. They’re not always that big, but they do usually have robots.
First, there was Sir, You Are Being Hunted, the procedurally-generated stealth game where your goal was to stay away from the murderous robot toffs hunting you for your sticky human meat parts.
Then, there was The Signal From Tölva, the open world first-person shooter robot ghost story absolutely drowning in atmosphere (that sadly, we felt suffered a little for being open world, and the repetitive busywork that comes with it)
Now, there is The Light Keeps Us Safe.
The Light Keeps Us Safe is, according to the game’s Steam page, a “procedurally-generated apocalypse in which only The Light can save us”. Players must “use stealth and evasion to avoid terrifying machines that patrol the desolate world” – thus far, it sounds like a natural progression for Rossignol and the team, right?
Perhaps not.
The robotness of our antagonists in this game is actually ambiguous. https://t.co/YsaK02BFTN
— Jim Rossignol (@jimrossignol) July 20, 2018
Ambiguous robotness? We’re not convinced. Jim.
The Light Keeps Us Safe is available in October 2018.