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Can you kill Nemesis in the Resident Evil 3 Remake?

He’s deceptively quick for a big lad, but can you kill Nemesis in Resident Evil 3?

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Resident Evil 3 remake
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He’s deceptively quick for a big lad, but can you kill Nemesis in Resident Evil 3?

Nemesis is ever-present in the Resident Evil 3 Remake. Much like Mr X in last year’s Resident Evil 2 Remake – and, of course, the original Nemesis from 1999 – he’s a relentless killing machine who stalks Jill Valentine through Raccoon City.

Unlike Mr X, though, who is fairly slow and predictable, Nemesis is much more dangerous. While Mr X has that “I don’t need to run after you, I’ll catch you eventually” horror movie villain thing going on, Nemesis is surprisingly fast.

He runs, jumps, and has massive reach. He lurks outside and pops up from unexpected places, like a giant, mutated Cato from Pink Panther. He can even spawn other enemies and is practically impervious to anything you can throw at him.

Question is: Can you kill Nemesis in the Resident Evil 3 Remake?

Can you kill Nemesis in Resident Evil 3?

The short answer is: no, you can’t.

The best you can hope for is stunning or knocking down Nemesis, affording you a few moments to run away and regroup. If you catch him off guard and hit him with something heavy, like the grenade launcher or magnum, then you might knock him down.

If you do stagger him, don’t waste any more time – or more importantly, ammunition – on trying to finish him off. You can’t kill Nemesis in the Resident Evil 3 Remake… at least, not until you’re meant to. (But we won’t get into that, because spoilers.)

The longer answer is that, in open play, he’s totally indestructible. (He wouldn’t be that scary an omnipresent beast if he weren’t.) But once you get to a certain point later on in the game, Nemesis switches from the ever-present stalker to a more standard boss to fight. And it’s then, when he becomes a boss monster, that you’ll get an opportunity to take him down.

But before then? Don’t waste your ammo trying to kill Nemesis. Just run.


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Tom is an itinerant freelance technology writer who found a home as an Editor with Thumbsticks. Powered by coffee, RPGs, and local co-op.