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Code Vein release has slipped, now won’t be playable at Gamescom

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Action RPG Code Vein postponed to “further refine its gameplay” apparently.

Here’s something we weren’t expecting in our inbox this morning: an email from Bandai Namco announcing that the release date for Code Vein is being pushed back. Don’t get us wrong, it’s not unexpected for games to slip, but usually there’s usually some chatter or rumours before official spokespeople take to the podium to make the announcement proper.

Code Vein is a promising action RPG set in a post-apocalyptic world, looking something like a cross between NieR: Automata and Castlevania: Symphony of the Night. When you put it in those terms, it really sounds like it’s within Bandai Namco’s wheelhouse.

“Armed with knowledge of how well the game has already been received,” humble brags Hervé Hoerdt, vice president, marketing and digital at Bandai Namco Entertainment Europe, “we made the decision to postpone the release of Code Vein to further refine its gameplay in an effort to exceed the expectations fans already have of the title. It was a difficult decision to make, but we feel it is the correct one.”

So Code Vein will no longer be release on September 28th, 2018. Instead, the release has been pushed back to an as-yet-unspecified date in the vague window of 2019.

To further compound the delay, Bandai Namco have also confirmed that Code Vein will no longer be playable at this year’s Gamescom event. While we’re generally in favour of games being delayed in order to get things right, that’s a little more drastic. The Gamescom delay suggests that there are either big changes coming to Code Vein, or the development team found a fairly serious issue they simply couldn’t overlook.

We’ll keep you posted with further release updates when they become available.


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