John Romero on the creation of Wolfenstein 3D
John Romero looks back at the creation of Wolfenstein 3D.
Coming back to Kingdom Hearts as an adult
Does Kingdom Hearts still carry the same level of importance, and deliver the same message, when replaying it as an adult?
How Magic, Myst and Pokémon inspired Inscryption
At GDC 2022, Inscryption creator Daniel Mullins spoke about the inspiration and development of the game's striking art style.
The challenge of bringing Japanese indie games to the West
Language and cross-cultural barriers are just the start for Japanese indie devs.
Game Developers Conference 2022 Preview
GDC returns to San Francisco for another packed week of game development talks.
Hotline Miami and the portrayal of violence
Hotline Miami is one of the most violent games of recent times, and its sequel Wrong Number has managed to outdo its predecessor, so much so that it was (perhaps unsurprisingly) banned in Australia.
Why the ‘Big Box’ Lair of the Clockwork God Collector’s Edition is a big deal
We spoke to Dan Marshall about the Lair of the Clockwork God Collector's Edition, and why indie games getting "Big Box" releases is so cool.
GOTY 2021: The 21 best video games of 2021
We're at it again, trying to compile subjective opinions into official-looking lists – here are the 21 best video games of 2021, according to Thumbsticks.