Read the story behind Dan Marshall’s forbidden PlayStation Blog post
Dan Marshall, of Size Five Games, wrote a post for the PlayStation Blog that was – in his words – "TOO SEXY and DISRESPECTFUL" to publish. (And we thought you might like to read it.)
A video game vision of Britain, from Fable to Watch Dogs Legion
Media representations of Britain are often rose-tinted, but the reality is quite different. How does that play out in video game versions of the UK?
An idiot’s guide to Crusader Kings 3
Crusader Kings 3 might be good, but it's the astonishing stories the game produces that have been the real hit. So, naturally intrigued, we sent an idiot to do a king's job.
The 3D Super Mario games ranked, from worst to best
As Super Mario 3D All-Stars comes to the Nintendo Switch, we take a look back at the long and varied history of Mario’s adventures in three dimensions.
The Tony Hawk’s Pro Skater soundtrack, as told by the bands who made it
The soundtrack of a generation: We spoke to Bad Religion, Consumed, Fu Manchu, Lagwagon, The Suicide Machines, Swingin' Utters and The Vandals about the impact of Tony Hawk's Pro Skater.
Dan Marshall on growing (and feeling) old in the video game industry
Taking a moment out from promoting the console release of Lair of the Clockwork God, BAFTA-winning indie developer Dan Marshall writes about growing (and feeling) old in the world of video game development. (And draws a Bulbasaur from memory.)
That’s time gentlemen, please: Lair of the Clockwork God ‘a nice swansong’ for Ben and Dan
We caught up with Dan Marshall to ask about expectations for Lair of the Clockwork God, designing games in the pub, and the end of the road for Ben and Dan.
Cabin fever: How a real-life lockdown revitalised the horror game
In the midst of a global pandemic, virtual escapism has never felt so urgent.