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There are over 700 games in the Itch winter sale

Itch.io – the little indie game store that could – is having a winter sale.

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Itch.io – the little indie game store that could – is having a winter sale.

There are a lot of video game sales. PlayStation, Xbox, Nintendo, Steam; you can’t move around here without bumping into a sale. That’s why we have a page on the site dedicated just to saving money, because you lot can’t get enough of them.

Most sales are good for the consumer, but there are a couple of sales that do good in other ways, too. Sales on the Humble store, for example, in addition to their eponymous bundles, raise money for charity. There’s currently a Sonic the Hedgehog bundle on the go, which should get the nasty image of that movie poster out of your head.

The other sales that do some good are the ones on Itch.io. Why? Because even though everyone else is racing to the bottom on their revenue share recently, Itch’s default cut is a mere 10%, and developers can set that threshold wherever they choose. Simply put, indie developers do better out of selling games in Itch than Steam (or most other platforms).

The Itch winter sale, which kicked off just yesterday, features over 700 indie games with some degree of discount. The sale includes some big hitters, like Hidden Folks, Chuchel, and both Gone Home and Tacoma from Fulbright games,  You can see the full list on the sale page over on Itch.io, but it’s a daunting list. Here are a few picks and choices we would recommend.

  • Gone Home
  • Tacoma
  • Hidden Folks
  • VVVVVV
  • Chuchel
  • Regular Human Basketball
  • Dicey Dungeons
  • Machinarium
  • Caves of Qud
  • 2064: Read Only Memories
  • A Mortician’s Tale
  • Wheels of Aurelia
  • Pumpking
  • Burly Men at Sea

There are also some great games that are absolutely free of charge in the Itch winter sale, including the haunting No Response.

There are also a bunch of games that are actually more expensive in the Itch winter sale. Yes, more expensive. Itch also has the notion of reverse sales, which might not sound like they’re going to catch on, but if we truly want to support independent game development? Then chucking a few extra quid to a developer every now and then isn’t a bad thing.

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Tom is an itinerant freelance technology writer who found a home as an Editor with Thumbsticks. Powered by coffee, RPGs, and local co-op.