The winner, a talented video game photographer, received a very special bundle from the Federal Bureau of Control.
Photo modes have become a popular addition to games. They’re not always in at release – developers have to prioritise bug fixing and polish in the run-in to release – but they tend to get patched in fairly quickly.
Why? Because people absolutely love them.
It makes sense for developers, too. Giving your fans an easy way to not only share your game, but make it look brilliant? It’s a marketing no-brainer. And there are some very talented virtual photographers out there, making games look very pretty indeed. (They’re certainly far better at capturing the beauty of video games than a reviewer trying to hit a deadline, that’s for sure.)
Remedy, developer of the brilliant Control, added a photo mode soon after release (after performance and bug fixing). It was the first piece of post-release content for the game. And why wouldn’t you when your game is as visually striking as Control?
Remedy also ran a photo mode contest, with prizes on offer for the top three, including t-shirts, posters, and other cool contraband from the Federal Bureau of Control. The overall winner, Stefanie McMaken, has now received her prize. It’s a bit special.
Words fail me. So carefully packaged, put together with such loving detail & one seriously strong frame – Thank you! 🙏🏻🔻 @ControlRemedy #Control #ControlRemedy Never known a more caring and down to earth gaming company! This is an honor! pic.twitter.com/IjGnPCmi9m
— Steffi Syndrome 🏳️🌈 (@StefanieMcMaken) January 25, 2020
(That’s a framed print of her winning entry, signed on the back by over 50 of the crew at Remedy, plus a letter from the Federal Bureau of Control. Suitably redacted, naturally.)
This might be Steffi’s first competition win, but she’s no stranger to virtual photography.
“I’ve always liked to take screenshots before – to me, it’s like taking pictures on your journey through a video game,” Stefanie told Thumbsticks via direct message. “I like to look at them later, remembering a certain mission perhaps, a really emotional moment or an epic boss fight. But Assassin’s Creed Odyssey was the first game I’ve played that had an actual Photo Mode. That’s what also made me go back to check out Twitter, and, to my pleasant surprise, there really was such a thing as virtual photography! I was delighted to see people sharing what amazing moments they managed to capture!”
“Strictly speaking, I am just temporarily hosting it,” she said. Stefanie is minding the store while the hashtag’s originator, Twitter user @PhotoModeAddict, is out of action through illness. “I promised I would keep it alive until he returns.”
“With Control, what fascinated me immediately was the different genre. As wonderful as it is, we’ve all ridden horses through beautiful landscapes by now, we’ve raced cars through numerous cities and travelled through space (not that any of that ever gets old) but being in a… basically, possessed house? Where all kinds of crazy sh*t can happen? Now that sounded intriguing! Plus – big bonus – it came with a photo mode!”
“So, when Remedy held that #CaptureControl contest, it was a no brainer,” Steffi said. “The photo mode they put in is also so nice and simple to navigate and manoeuvre! It also comes with some really sweet filters – that’s how I got my shot to look like that.”
“I am still psyched over it, they certainly put in an effort to frame it so nicely, too,” she continued. “I am utterly impressed with Remedy!”
We always had our suspicions that Remedy was one of the good guys. Talking to Steffi about how much this very personal package means to her, we couldn’t be surer of our instincts.
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