Wobbledogs is a distinctly weird pet simulator. Imagine the resulting cross-breed if Nintendogs got humped by Spore at the park and you’d not be far off.
There were, broadly speaking, two strains of digital pet games. (We choose the word “strains” very deliberately, there.)
You had the Petz (Dogz/Catz) and Nintendogs series of games which focused, largely, on being nice to digital versions of regular, cute animals. Pet them, feed them, clean up their poop, etc. Like having a Tamagochi, but a bit more adorable/less annoying.
And then you had the weird ones, like Viva Piñata, Creatures, and – if you’ll permit us a little indulgent license on the notion of digital pets – Spore, the ambitious creature-building evolution sim that basically killed off Maxis and legendary designer Will Wright’s career.
But what if someone were to mix these two strains, a combination of the cute and the weird, perhaps with a bit of the currently-in-vogue vapourwave aesthetic thrown in? Then, friend, you would end up with Wobbledogs, a game – rather predictably – about wobbly dogs.
You could be forgiven for thinking that Wobbledogs was already “out” as it were. The game has been available in Early Access via Steam for roughly a year. But today marks Wobbledogs’ transition into full release – developer Animal Uprising and publisher Secret Mode have ensured it’s had all its jabs, has been microchipped, and is ready to tear up the dog park.
Wobbledogs is available from Steam, priced at $19.99 / €19.99 / £15.99.