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Cold Iron Studio reveal co-op shooter Aliens: Fireteam

Cold Iron Studios have announced its new third-person actioner, Aliens: Fireteam.



Aliens: Fireteam key art
Cold Iron Studios

Game… not over, man.

Cold Iron Studios has announced its new third-person actioner, Aliens: Fireteam. This cooperative shooter will drop players into an extreme fight to eliminate the iconically deadly Xenomorphs this summer.

In collaboration with 20th Century Studios, Cold Iron Studios has developed a survival experience akin to Left 4 Dead, where players will face off against hordes of different Xenomorphs.

Aliens: Fireteam screenshot


Players can customise their characters and spray acid blood over the walls OF LV-895 with over 30 weapons – ranging from the rattling Pulse Rifles to glorious flame throwers.

With up to two other friends or AI teammates, players will assume the role of Colonial Marines and face off against over 20 enemy types, which also include Weyland-Yutani Synthetics.

In typical Alien fashion, your mission starts with a response to a distress call from the outer colonies. There, you will shockingly discover overrun facilities, abandoned ruins, and intriguing alien landscapes, all of which don the stunning yet familiar visuals of the Alien franchise.

Aliens: Fireteam will have four campaigns to play through, with each bringing powerful weapons, futuristic equipment, and the spooky soundscape of the franchise to the fore.

Aliens: Fireteam screenshot

Described as a “new chapter” in the Alien franchise, fans will be hoping for an authentic experience from this shooter. Years later, the sour taste of Aliens: Colonial Marines still lingers.

Aliens: Fireteam will arrive on Xbox and PlayStation consoles as well as steam this summer.

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The most passionate casual gamer about, Aaron is a filmmaking graduate, Premiere Pro aficionado, and film and gaming journalist hailing from the windy realms of Scotland. He loves to split his time between writing articles, hosting his film podcast, producing some top-notch video content and building up a backlog of games he’ll probably never complete.