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Gamescom’s new Devcom games development conference is hailed a success.

We shed a little tear when we found out that GDC Europe was to be no more, but its replacement looks to have had a promising debut, and will return in 2018.

Organisers have confirmed that more than 3,000 members of the games industry attended the first Devcom event, which was held in Cologne this week.

The conference’s success was certainly helped by appearances from some well-respected industry names – something GDC EU struggled with in recent years – with talks by Richard Garriott, Tetsuya Mizuguchi, Tim Sweeney, and Playerunknown himself, Brendan Greene.

In total there were 140 sessions presented by more than 200 speakers, covering everything from mastering Unreal 4 rendering, to creating better game narratives.

Devcom - Richard Garriott
Richard Garriott

Felix Falk, managing director of German Games Industry Association, said:

“The inaugural Devcom was a resounding success! With our flexible and innovative approach we managed to find a strong audience among game developers and made a great addition to the gamescom week. We look forward to build upon this success next year.”

Hans Ippisch, managing director of conference organiser Aruba Events, added:

“I would like to thank everybody who worked very hard to make this great debut of Devcom possible, from my esteemed colleagues at Aruba Events to our partners at BIU and koelnmesse, to the member of the Devcom advisory board, all speakers, sponsors and attendees.”

Devcom 2018 will again be held at Koelnmesse in Cologne next year, and will run from August 19 – 23, 2018.

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