We hope you are enjoying Super Mario Maker, as the next big Wii U game has moved to 2016.
“A delayed game is eventually good, a rushed game is forever bad,” goes Shigeru Miyamoto’s famous quote.
Well, we’ll get another chance to test that notion with the news that Star Fox Zero has been delayed until Q1 2016.
This leaves the Wii U’s fall line up more than a little bare, with the next Legend of Zelda already postponed and Yoshi’s Woolly World already released in certain parts of the world.
The announcement came via Mr. Miyamoto himself on Facebook:
I made a big decision last week.
We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes. While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.
To the people looking forward to the launch of the game this holiday season, I am very sorry.
Star Fox Zero is going to bring new game play and experiences that take it far beyond the framework established by Star Fox 64. All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements.
We played Star Fox Zero at E3 and enjoyed it quite a bit. That said, its controls are certainly not traditional and the game did seem a little rough round the edges.
In Miyamoto we trust. Again.
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