Connect with us

Guides

This one setting fixed my Playerunknown’s Battlegrounds performance issues

And no, it’s not “buy a better graphics card,” I promise. Here’s how to fix Playerunknown’s Battlegrounds performance issues (with Nvidia GPUs, at least).

Published

on

Fixed Playerunknown's Battlegrounds performance issues

And no, it’s not “buy a better graphics card,” I promise. Here’s how to fix Playerunknown’s Battlegrounds performance issues (with Nvidia GPUs, at least).

You might be surprised to hear that anyone’s having performance issues with an online shooter like Playerunknown’s Battlegrounds. Usually, these sorts of games built to be lean and light, with slick locomotion and enormous frame rates the target (and half an eye on the ability to play with integrated GPUs). And the system requirements are certainly low enough, at first glance.

But Playerunknown’s Battlegrounds treads a different path to the likes of CS:GO, Overwatch and Team Fortress 2. And that path is through a bloody enormous island, filled with foliage, buildings, enough loot to sink a pirate galleon, and 90-something other players all out to find that loot first (then murder you in the face with it). And it does it all in the very pretty – but not entirely sympathetic to underpowered hardware – Unreal Engine 4.

And if you’re one of the unlucky ones – and, you know, the day of the week ends in a ‘y’ – you will most likely suffer from some pretty severe Playerunknown’s Battlegrounds performance issues.

Playerunknown's Battlegrounds performance issues

The scale of the Playerunknown’s Battlegrounds performance issues

First things first, let’s recap those system requirements, because they’re not very onerous:

  • OS: 64-bit Windows 7, Windows 8.1, Windows 10
  • Processor: Intel Core i3-4340 / AMD FX-6300
  • Memory: 6 GB RAM
  • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space

And here, to serve as an example, is the older test rig I’ve been playing the game on:

  • OS: 64-bit Windows 10
  • Processor: AMD Athlon 860k (modestly overclocked)
  • Memory: 8 GB RAM (modestly overclocked)
  • Graphics: Nvidia GeForce GTX 750 Ti 2GB (modestly overclocked)
  • Network: 40Mbps fibre (domestic product, contended)
  • Storage: Crucial SSD (I forget which one, but it’s quick)

And it was a fucking dumpster fire. Honestly, this was literally some of the worst performance I’ve experienced in years; this was like trying to play the original Team Fortress Classic on a 56.6k modem back at the turn of the century.

First impressions were poor. And yes, the ‘lobby’ where players wait for the match roster to be populated is chaotic – with everyone running around trying weapons on for size in a consequence-free murder rumpus room – and can lead to some horrendous performance drops, but this terrible experience translated into the game proper, too.

I jumped in [literally; it’s a parachute gag – Ed.] with what I would consider my ‘normal’ settings for that elder statesman rig – the screen resolution set to 1920×1080, with most of the settings set to ‘high’ and a couple of more troublesome settings (like shadows) turned down to medium – and it was basically unplayable.

For context, while this setup would struggle on the most advanced titles like The Witcher 3 and Battlefield 1, it’s more than capable of running relatively demanding titles like BioShock Infinite and the Tomb Raider reboot on these settings. I run some really modest overclocks, which only equate to around 100Hz or so on the GPU clock, for example – it’s the most I dare push an older rig with fairly standard air-cooling – but this PC can usually cope just fine. It’ll walk all over your average online shooter, in any case.

But not here. This was atrocious. So, I did the obvious thing, and I started dropping settings. First of all, I retained my resolution, but bumped all the settings – except draw distance, more on that later – down to ‘medium’. It was still garbage.

Reluctant to push the visual fidelity down any further – dropping below medium feels like a defeat, doesn’t it? – I dropped my resolution down to 1600×900, and started another game; still terrible. No better at all, in fact.

It’s at this point that I accepted the fact that, in this day and age, 2GB of VRAM is not very much at all, so I started hacking away at settings. I dropped everything down to ‘very low’ except for the textures and the draw distance, which were fixed at ‘medium’ and ‘high’ respectively, but it was no better. I ceded the textures down to ‘very low’, and dropped the draw distance to ‘medium’.

It was still crap, and I was starting to get worried.

I dropped my resolution down to 1366×768, and it was still abysmal. The textures went down to ‘very low’ but it was no use. I plumbed the depths of 1280×720, and found an almost playable frame rate… if I was prepared to drop the draw distance down to ‘very low’ as well, which left me between a rock and a hard place. If I dropped the draw distance down too far I’d get almost workable frame rates, but enemies would pick me off before I got anywhere near seeing them. If I retained my draw distance at a still-not-very-far-at-all ‘medium’ setting I’d at least have half a chance in a firefight… if I wasn’t trying to shoot at targets that were spasmodically twerkng across my screen at a handful of frames per second.

Leading the target is one thing, but having to work out the possible next position of a moving target – a human one, who is unpredictable at the best of times – in half a second’s time was nearly impossible.

To this point I had precisely two kills. The first was someone I punched to death after we parachuted to the same building, where they tried to equip a gun and I seized the initiative of them effectively standing still in a corner. The second was someone who was so stationary I presume they were in their inventory (which I felt a bit guilty about) but to be honest I needed the win.

This clearly wasn’t working.

Playerunknown's Battlegrounds performance issues

Was I alone in my Battlegrounds performance hell?

After all that troubleshooting had failed, I tried to work out if these Battlegrounds performance issues were isolated to me.

I ran a couple of other games from my Steam library, on their usual settings, and they behaved just fine. Multiplayer games like Team Fortress 2 were as buttery smooth and graphically undemanding as ever, so it felt like my rig was hanging in there; aside from, of course, being a tad on the elderly side.

I then tried pushing my overclocking further, to see if I could eke out a little extra performance from my grumbling PC. It did not take well to the idea that I wanted it to work harder, and crashed several times. There’s a reason why I had stopped my overclocking where I had done, I supposed.

Which then led me down the path of needing a new graphics card. Unfortunately the rise of Ethereum mining has caused the cost of graphics cards to rise significantly. A GTX 1060 6GB – around the sweet spot for price versus performance in the UK at the moment – are either completely out of stock, or on several-week lead times, or costing 20-30% more than they did a month ago. Now is really not the time to be buying a new, higher-end graphics card.

So I then started Googling the problem, as we all do, to see if there are others who have run into the same issues; and oh boy, were there others suffering these issues.

What was startling, though, was that the majority of these issues were on better machines than mine. And I mean, significantly better. I could see users with fifth and sixth-generation Intel Core i5 processors, and the very latest in Nvidia Geforce graphics cards, struggling to achieve stable and playable frame rates.

Admittedly for some of the higher-end users, this was the difference between expecting to be above 60 frames per second with a GTX 1080 and actually being closer to 30, but this looked to be symptomatic of an issue with Nvidia graphics cards specifically. But the fact that users with GTX 1050 Ti GPUs – my card’s modern successor – and 1060s and 1070s were seeing similar, enjoyment-hampering performance issues to me was at least a little heartening.

Misery really loves company, after all.

Playerunknown's Battlegrounds performance issues

What was I going to do about it?

So, dropping my settings like Theresa May drops the value of the Pound didn’t work, and I sure as hell wasn’t going to get myself scalped on a new GPU. I had all but resigned myself to wallowing in misery with the other Redditors.

I mean, I wasn’t going to actually post my performance issues on there. I was unhappy enough that I couldn’t play the game properly, and didn’t really need them mocking my ancient rig for good measure – “buy a better GPU” is the “git gud” of the so-called ‘PC master race’ – but there was some small crumb of comfort at least to know that I wasn’t alone. There’s even a little perverse pleasure to know that even people with bigger pockets and better machines are struggling.

Then I stumbled upon a post, from Redditor naxelk on the PUBATTLEGROUNDS sub, which offered a solution. It even stated it was “quick fix” for Nvidia users’ frames per second woes, and I was skeptical of snake oil, but at this point I was out of options and it seemed worth a shot.

And it only bloody worked! Not only has it resolved my issues with stuttering and terrible frame rates on the lowest of the low resolutions and settings, it’s allowed me to climb back up to my usual 1920×1080 resolution with no diminishment of its glorious effects. I’ve even been able to bump the textures back up to ‘medium’ and the draw distance up to ‘very high’, which is an absolute blessing in a very tense game.

(I have learned to like some of my other ‘ultra low’ display settings, though. Having the foliage levels turned right down means that it’s harder for people to hide in long grass while lying prone, for example.)

And here, for you, my fellow Battlegrounds warriors, is that solution:

  • Open the Nvidia Control Panel
  • Select Manage 3D Settings from the left-hand pane
  • Select Program Settings from the tabs along the top
  • Select ‘TlsGame’ (that’s the executable for Playerunknown’s Battlegrounds)
    • If you can’t find ‘TlsGame’ listed then click ‘Add’, then browse to ‘C:\Program Files (x86)\Steam\steamapps\common\PUBG\TlsGame\Binaries\Win64’
  • Turn ‘Threaded Optimisation’ to ‘on’ (it will be off by default)

Now go ahead and run PUBG, and you’ll find your Battlegrounds performance issues will have melted away. Well, within reason – I’m never going to run it at all ‘ultra high’ settings at 4K resolution on a GTX 750 Ti – and as ever with these things, your mileage may vary, but it should be a much smoother, more enjoyable experience.

You might still need to do a little tweaking to get your settings in the sweet spot for beauty and performance (and you’ll probably want to keep some of those settings down if you’re feeling competitive) but a little bit of trial and error should see you right.

If you’re having PUBG performance issues on an AMD card, though? As far as I know, there’s no silver bullet yet, like this quick and easy fix for Nvidia cards. Sorry!


Source: Reddit

Thumbsticks needs your support

We hate to ask, but global advertising revenues are the lowest they've ever been. It's killing the online publishing world. If you found this article interesting or entertaining and you want to support quality games writing, then please consider supporting us via Patreon, buying us a coffee, or subscribing to our newsletter.


Recommended for you


Tom is an itinerant freelance technology writer who found a home as an Editor with Thumbsticks. Powered by coffee, RPGs, and local co-op.

Guides

The complete list of NES and SNES games on Nintendo Switch Online

Nintendo Switch Online includes access to a growing library of classic NES and SNES video games. Here’s the full list of available titles.

Published

on

Nintendo Switch Online - NES and SNES games
Nintendo / Thumbsticks

Nintendo Switch Online includes access to a growing library of classic NES and SNES video games. Here’s the full list of available titles.

In addition to online gaming and cloud saves, the Nintendo Switch Online service also includes access to an impressive selection of NES and SNES classics. There are currently more than 50 games available, with new titles added to the library on an occasional basis.

There’s a good mix of first and third-party classics to play, including Super Mario Bros, Gradius, Super Metroid, Double Dragon, and The Legend of Zelda: A Link to the Past. Many of them have also been updated to support online multiplayer and leaderboards.

NES Nintendo Switch Online

Here’s the complete list of currently available NES and SNES games. We’ll keep it updated as new titles are added.

Some games also have SP editions that include helpful power ups, extra lives, or late-game save states. It’s a nice way to explore some of these notoriously difficult classics. These editions are marked with (+SP) in the list below.

Nintendo Switch – NES games (Updated 15/02/2020)

  • Adventures of Lolo
  • Balloon Fight
  • Baseball
  • Blaster Master (+SP)
  • City Connection
  • Clu Clu Land
  • Crystalis
  • Dodge Ball
  • Donkey Kong
  • Dinky Kong 3
  • Donkey Kong Jr.
  • Double Dragon
  • Double Dragon II: The Revenge
  • Dr. Mario (+SP)
  • Eliminator Boat Duel – Coming Soon
  • Excitebike
  • Ghosts’n Goblins (+SP)
  • Gradius (+SP)
  • Ice Climber
  • Ice Hockey
  • Journey to Silius
  • Kid Icarus (+SP)
  • Kirby’s Adventure (+SP)
  • Kung-Fu Heroes
  • The Legend of Zelda (+SP)
  • Mario Bros.
  • Metroid (+SP)
  • Mighty Bomb Jack (+SP)
  • NES Open Tournament Golf
  • Ninja Gaiden (+SP)
  • Pro Wrestling
  • Punch Out!!
  • River City Ransom
  • Shadow of the Ninja – Coming Soon
  • Soccer
  • Solomon’s Key
  • Star Soldier (+SP)
  • Star Tropics
  • Super Dodge Ball
  • Super Mario Bros.
  • Super Mario Bros. The Lost Levels
  • Super Mario Bros. 2
  • Super Mario Bros. 3
  • Tecmo Bowl
  • Tennis
  • TwinBee
  • Vice: Project Doom
  • Volleyball
  • VS Excitebike
  • Wario’s Woods
  • Wrecking Crew
  • Yoshi
  • Zelda II: The Adventure of Link (+SP)

Nintendo Switch – SNES games (Updated 15/02/2020)

  • Brawl Brothers
  • Breath of Fire
  • Breath of Fire II
  • Demon’s Crest
  • F-Zero
  • Joe & Mac 2: Lost in the Tropics
  • Kirby’s Dream Course
  • Kirby’s Dream Land 3
  • Kirby Super Star
  • Pilotwings
  • Pop ‘n TwinBee – Coming Soon
  • Smash Tennis – Coming Soon
  • Star Fox
  • Star Fox 2
  • Stunt Race FX
  • Super E.D.F. Earth Defense Force
  • Super Ghouls’n Ghosts
  • Super Mario Kart
  • Super Mario World
  • Super Mario World 2: Yoshi’s Island
  • Super Metroid
  • Super Punch Out!!
  • Super Puyo Puyo 2
  • Super Soccer
  • Super Tennis
  • The Legend of Zelda: A Link to the Past

Nintendo Switch Online is available with a free one week trial for new subscribers. Monthly, quarterly, and annual memberships are available, along with a family plan that supports up to eight separate Nintendo accounts.


Visit our new releases page for regular updates on the latest Nintendo Switch games. You can also follow Thumbsticks on Flipboard, Facebook, Google News, and Twitter.

Thumbsticks needs your support

We hate to ask, but global advertising revenues are the lowest they've ever been. It's killing the online publishing world. If you found this article interesting or entertaining and you want to support quality games writing, then please consider supporting us via Patreon, buying us a coffee, or subscribing to our newsletter.


Recommended for you


Continue Reading

Guides

What are the Zombie Army 4 system requirements?

You only need surprisingly lightweight hardware to take on Hitler and his zombie hordes in Zombie Army 4.

Published

on

Zombie Army 4 system requirements
Rebellion / Thumbsticks

You only need surprisingly lightweight hardware to take on Hitler and his zombie hordes in Zombie Army 4.

The tradition (let’s call it that, why not) of putting zombies into your military shooter is not a new one. The most famous, of course, is Call of Duty’s zombie campaigns. They’re daft, over-the-top, and are often more fun than the main game proper.

But if you’ve got a game that’s already a bit barmy, like the Sniper Elite series – complete with X-ray replays and so many exploded testes – then you need to go all out on your zombie mode.

“The resistance have defeated Zombie Hitler and cast him into Hell,” according to the store description for Zombie Army 4: Dead War, “but the dead rise once again with greater hunger than before!”

It’s stupid, admittedly, but it’s no worse than J.J. Abrams’ “The dead speak!” crawl at the beginning of Star Wars Episode IX: The Rise of Skywalker. Oh no, wait, we’re not done–

“Continue the alternate history of Zombie Army Trilogy in huge new levels, and uncover a sinister plan that takes the Survivor Brigade across Italy and beyond! Fight the forces of darkness in corpse-riddled canals, survive a Zombie Zoo, and journey to dark, inexplicable places no person has been before… and lived to tell the tale!”

Thank goodness they pointed out it was an alternate history, eh? We did promise you silly, and Zombie Army 4 has it in spades. But what PC specs are you going to need to take on the undead hordes?

Minimum Zombie Army 4 system requirements

  • OS: Windows 10 64-bit
  • CPU: Intel Core i3-6100 (or similar AMD processor)
  • Memory: 4 GB RAM
  • GPU: Nvidia GTX 1030 2GB (or similar AMD graphics card)
  • Storage: 50 GB

Those are extremely lightweight system requirements. We’ve been given no indication of what the target resolution and frame rate are for those specs, but that is a very modest graphics card.

(You could probably even get it running on modern integrated graphics, which can be comparable in power to the GTX 1030, but that’s not officially sanctioned by the system requirements, so your mileage may vary.)

We also haven’t been supplied a set of recommended Zombie Army 4 system requirements, but as is always the case with these things, the more you can throw at it, the better it will be.

Thumbsticks needs your support

We hate to ask, but global advertising revenues are the lowest they've ever been. It's killing the online publishing world. If you found this article interesting or entertaining and you want to support quality games writing, then please consider supporting us via Patreon, buying us a coffee, or subscribing to our newsletter.


Recommended for you


Continue Reading

Guides

How to get a refund for Rocket League on Mac and Linux

Rocket League developer Psyonix is ending support for the game on macOS and Linux. Here’s why, and how you can get a refund for the game on Steam.

Published

on

Rocket League - Mac and Linux
Psyonix / Thumbsticks

Rocket League developer Psyonix is ending support for the game on macOS and Linux. Here’s why, and how you can get a refund for the game on Steam.

Psyonix announced last week that support for the Mac and Linux versions of Rocket League will end in March 2020. A final update for the game will disable all online functionality, including in-game purchases, and online multiplayer modes.

Why is support ending for Rocket League on Mac and Linux?

In a post on the Rocket League sub-Reddit, Psyonix has provided detail on the decision to end Mac and Linux support. The studio’s Psyonix_Devin explains that the forthcoming update to DirectX 11 is the primary factor, saying:

“Unfortunately, our macOS and Linux native clients depend on our DX9 implementation for their OpenGL renderer to function. When we stop supporting DX9, those clients stop working. To keep these versions functional, we would need to invest significant additional time and resources in a replacement rendering pipeline such as Metal on macOS or Vulkan/OpenGL4 on Linux.”

Coupled with the fact that macOS and Linux users account for only 0.3% of the game’s active player based, it becomes a little easier to see why the decision was made, however infuriating it may be.

Psyonix has now opened a refund programme on Steam for anyone who purchased the game on Mac or Linux. Its launch was not without a few problems, but things now appear to be running smoothly.

How to get a Steam refund for Rocket League on Mac and Linux

To get a refund on the Mac or Linux version of Rocket League, follow the following instructions.

  • Visit to the Steam Support website
  • Select Purchases
  • Select Rocket League
  • If necessary select View complete purchasing history
  • Select I would like a refund
  • Select I’d like to request a refund
  • From the Reason drop-down menu, select My issue isn’t listed
  • In Notes, enter the following statement: “please refund my Mac/Linux version of Rocket League, Psyonix will be discontinuing support”
  • If you encounter any issues, you can also try raising a ticket via the Steam Support page

Good luck!


Visit the Thumbsticks guide section for help with everything from catching a Galarian Slowpoke in Pokémon Sword and Shield to re-paring your Xbox One and PlayStation 4 controllers.

Thumbsticks needs your support

We hate to ask, but global advertising revenues are the lowest they've ever been. It's killing the online publishing world. If you found this article interesting or entertaining and you want to support quality games writing, then please consider supporting us via Patreon, buying us a coffee, or subscribing to our newsletter.


Recommended for you


Continue Reading

Guides

How to re-pair a PlayStation 4 controller

Has your PS4 controller stopped talking to your console? Here’s how to re-pair an errant PlayStation 4 controller.

Published

on

how to re-pair a PlayStation 4 controller
Sony / Thumbsticks

Has your PS4 controller stopped talking to your console? Here’s how to re-pair an errant PlayStation 4 controller.

There are lots of nice things about the PlayStation 4 controller. They’re all wireless for a start, which means you don’t have to sit cross-legged in front of the telly like in the good old days. They’re also rechargeable, which means you’ll never need to fumble for a battery.

Also, they light up! (That’s not important, particularly, but the first time you see the light bar react to something in-game is pretty neat.)

You can also use your PS4 controller to wake up your console. That’s ideal because the buttons on the front of the console itself are both hidden and completely baffling. Am I pressing the power button? No, I ejected the optical drive! Am I pressing the power button? No, that’s not, in fact, a button at all! It’s just one of the plastic ridges.

But if your PlayStation 4 controller – or DualShock 4, to give it its Sunday name – becomes unpaired, you’re going to have a bad time.

How does a PlayStation 4 controller become unpaired?

You can pair your DualShock 4 with other devices via the universal standard, Bluetooth. (Interestingly, the name – and symbol – for the technology is after Harald Bluetooth and his written rune, because he united the clans of Norway and Denmark, and Bluetooth unites devices.)

But if you do use your PS4 controller with something else – like your mobile phone or your PC – then you might find it doesn’t want to talk to your console any more.

What’s worse is it can happen entirely by accident. If you plug your DualShock 4 into your PC or laptop to charge it up, because it’s a USB port you have to hand, then it might pair up with your PC and not want to talk to your PlayStation 4 any more.

It can also happen if you haven’t used your PS4 in a while. If the battery in the DualShock 4 runs out and isn’t recharged, when it charges back up, it might struggle to talk to your console.

So if you’re all charged up with nowhere to go, here’s how you fix it.

How to re-pair a PlayStation 4 controller

Unlike the Xbox One controller, which couldn’t be more straightforward, re-pairing a PlayStation 4 controller is a bit more fiddly.

  • If you have another controller that is still paired:
    • Turn on your console with the working controller
    • Wait for your un-paired PS4 controller to go to sleep (if the lights are on)
    • Go to Settings > Devices > Bluetooth devices from the PlayStation 4 menu
    • Select the controller you’re having issues with and hit ‘Delete’
    • Plug the controller into the USB ports on the console
    • Hit the ‘PS’ button in the middle of the controller to wake it and pair it up
  • If you don’t have another controller you can use:
    • Power off your console
    • Wait for your un-paired PS4 controller to go to sleep (if the lights are on)
    • Grab a paperclip (yes, a paperclip)
    • Use the pointy end to press the recessed ‘reset’ button on the back of the controller
    • Hold the paperclip in there for a while (let’s call it 10 seconds to be safe)
    • Plug the controller into one of the USB ports on the console
    • Hit the ‘PS’ button in the middle of the controller to wake and pair it up

When the controller turns back on it should both power on the console and re-pair it with your PS4. Problem solved.

Thumbsticks needs your support

We hate to ask, but global advertising revenues are the lowest they've ever been. It's killing the online publishing world. If you found this article interesting or entertaining and you want to support quality games writing, then please consider supporting us via Patreon, buying us a coffee, or subscribing to our newsletter.


Recommended for you


Continue Reading

Guides

How to know if you have a shiny Pokémon in Sword and Shield

Getting a shiny Pokémon in Sword or Shield isn’t easy. If you don’t know what you are looking for, you might not even notice. Here’s how you can tell.

Published

on

Shiny Pokémon in Sword and Shield
Game Freak / Thumbsticks

Getting a shiny Pokémon in Sword or Shield isn’t easy. If you don’t know what you are looking for, you might not even notice if you catch one. Here’s how you can tell.

The chances of getting a shiny Pokémon are fairly slim, with odds of 4096 to 1 of encountering one. And unlike last year’s Pokemon Let’s Go, Pikachu!, and Let’s Go, Eevee!, it isn’t possible to tell if a Pokémon is shiny before you battle it.

Here’s how to know that you are battling a shiny Pokémon, and how to tell if you already have one in your party or box.

How to know when you are battling a shiny Pokémon

When you encounter a shiny, it will be surrounded by sparkles. It looks, well, shiny. Most shinies can be spotted by a change in colour, but if you’re not familiar with the full Pokédex, looking for the sparkles is the simplest method of identification during battle.

In Pokémon Sword and Shield, there are two types of sparkles to look out for: normal, and square. Square shinies are all new and ultra-rare. If you encounter a shiny there’s a 1 in 16 chance it will feature square sparkles. That means a 1 in 65536 chance overall. Eek!

How to know if you (already) have a shiny Pokémon

If you capture a shiny, or want to know if you’ve already obtained one without realising it, press [X] and navigate to the Pokémon menu. Select Pokémon, then Check Summary. You will see a range of details, including its name, type, original trainer, and ID No. A red symbol comprised of two stars is displayed in the Markings section if the Pokémon is shiny.

Shiny Pokémon symbol

There are shiny variants of almost every Pokémon in Sword and Shield. However, some can never be shiny and others are shiny-locked, meaning they cannot be bred.

None of the game’s Legendary Pokémon can be shiny, and all Pokémon obtained via gifts are locked.

Shiny versions of Sword and Shield‘s starters – Grookey, Scorbunny, and Sobble – can only be obtained through breeding. Unlike previous generations, they cannot be obtained at the start of the game.

Increasing your chances of encountering a shiny during normal play is an art all of its own. Instagram user, shinyinstinct has created this handy cheat sheet to help you get started.

https://www.instagram.com/p/B4-b4yvlOKz

Visit our guides section for more useful video game tips, including details on how to get a Galarian Slowpoke. You can also follow Thumbsticks on Flipboard, Facebook, Google News, and Twitter for daily news updates.

Thumbsticks needs your support

We hate to ask, but global advertising revenues are the lowest they've ever been. It's killing the online publishing world. If you found this article interesting or entertaining and you want to support quality games writing, then please consider supporting us via Patreon, buying us a coffee, or subscribing to our newsletter.


Recommended for you


Continue Reading