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Modder scoops $10k bounty for GTA Online loading time reduction

Grand Theft Auto Online load times are about to get a massive reduction.

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Rockstar Games

Jumping into Los Santos with friends is about to get a whole lot quicker.

Grand Theft Auto Online load times are about to get a massive reduction, with a modder’s patch officially making its way to the game on PC.

Rockstar has stated that a mod, created by Github users t0st, does in fact reduce the load times which have deservedly become a point of ridicule for the seven-year-old game.

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t0st, who first posted about the long load times late last month, claimed that his fix reduced them by 70%.

In his original post, t0st stated:

“I was shocked to discover that it still loads just as slow as the day it was released 7 years ago. It was time. Time to get to the bottom of this.”

Through a pile of technical jargon, t0st narrowed the issue down to a “single thread CPU bottleneck,” and claimed that if brought to Rockstar’s attention, the patch wouldn’t take more than a day to be implemented.

After picking up traction, t0st was eventually contacted by Rockstar, and the update will officially be making its way to GTA Online on PC at a later date. Rockstar released a statement to PC Gamer, stating:

“After a thorough investigation, we can confirm that player t0st did, in fact, reveal an aspect of the game code related to load times for the PC version of GTA Online that could be improved. As a result of these investigations, we have made some changes that will be implemented in a forthcoming title update.”

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Through Rockstar’s Bug Bounty program, t0st has since been awarded $10,000 for his efforts. This program typically pays out for the discovery of security or privacy issues. Rockstar has stated that they have rewarded t0st “as an exception.”

There’s no word as of yet on any specific dates, but tourists of Los Santos will be eager to have this patch make its official way into the game after years of extensive load times.


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The most passionate casual gamer about, Aaron is a filmmaking graduate, Premiere Pro aficionado, and film and gaming journalist hailing from the windy realms of Scotland. He loves to split his time between writing articles, hosting his film podcast, producing some top-notch video content and building up a backlog of games he’ll probably never complete.