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Microsoft: What went wrong with Halo: The Master Chief Collection (and what’s in store)

Microsoft is still planning on updating Halo: The Master Chief Collection for the Xbox One X and Frank O’Conner addressed the rocky launch.



Halo: The Master Chief Collection Xbox One X

Halo: The Master Chief Collection released in 2014 to very troubled beginnings. There were severe problems with matchmaking, hampering the ambitious online experience – four Halo games and their multiplayer modes in one place.

After multiple patches and updates from Microsoft, the experience improved, but it’s still a taint on the franchise’s excellent run. Halo franchise director Frank O’Conner addressed the rocky launch in a recent blog post, and detailed Microsoft’s plans to update the game.

On the game’s launch, O’Conner said:


“[It was] one of my lowest ebbs, professionally. Every angry mail I received, I took to heart. I felt like I had personally let our fans down. I have not spent a single day since the night the game fell down in matchmaking where I didn’t think about it.”

On the full blog post, which is worth reading in its entirety, O’Conner then goes on to shed some light on 343’s plans to update Halo: The Master Chief Collection for the Xbox One X architecture: “In terms of chicken/egg scenarios, fixing the existing ‘vanilla’ Xbox One MCC was the Chicken that laid the Xbox One X enhanced version egg.”

There isn’t a lot of detail on what to expect for the Xbox One X update, with O’Conner saying it will “Help bring it forward and modernize many of the game’s systems to take advantage of Xbox platform advancements since its original launch.”

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Josh is a freelance writer. You’ll find him banging on about the vertices between games and film and music and poetry and books, but don’t let that put you off. He likes games. He likes writing. He also gets the biscuits in.