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Nintendo’s Breath of the Wild devs to speak at GDC 2017

Three of the developers behind The Legend of Zelda: Breath of the Wild will speak at the upcoming Game Developers Conference (GDC).

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The Legend of Zelda: Breath of the Wild

Three of the developers behind The Legend of Zelda: Breath of the Wild will speak at the upcoming Game Developers Conference (GDC).

The Legend of Zelda: Breath of the Wild is the most anticipated Nintendo game for many years, and in the same week the game is released – along with the Nintendo Switch – three of the its developers will host a GDC panel titled “Change and Constant – Breaking Conventions with The Legend of Zelda: Breath of the Wild”.

The panel will feature game director Hidemaro Fujibayashi, art director Satoru Takizawa, and technical director Takuhiro Dohta. The session promises to take an in-depth look at how the latest game in the Zelda franchise breaks with many of the series’ traditional conventions on a number of fronts. With a running time of 90 minutes, the session is much longer than the typical GDC talk, too.

If you are attending GDC you can join the – no doubt lengthy – line for the session at 11am on Wednesday, March 1 at Room 134 in the North Hall.

It’s rare that Nintendo has a significant presence at GDC. In 2012, Koichi Hayashida spoke about the 3DS platform game, Super Mario 3D Land, and in 2014, Katsuya Eguchi and Aya Kyogoku presented an in-depth look at the creation of Animal Crossing: New Leaf.  The Japanese developer is notoriously secretive about its development practices, so this should be marked down as a ‘must see’ session.

You can find out more at the GDC website

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Thumbsticks editor, and connoisseur of Belgian buns. Currently playing: Fire Emblem Three Houses, Skyrim (still), and Grid.

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