Obsidian’s cRPG sequel Pillars of Eternity II: Deadfire finds a publisher.
The sequel to the critically acclaimed – and mostly well-received – Pillars of Eternity will be published by Versus Evil, and released on Windows PC, Mac, and Linux in early 2018.
Deadfire joins a growing roster of promising titles signed up by the Texas-based publisher that also includes Like a Boss, At Sundown, and Stoic’s much-anticipated conclusion to The Banner Saga series.
Steve Escalante, general manager of Versus Evil, said:
“Pillars of Eternity and Obsidian are practically synonymous with quality RPGs and we couldn’t be happier to work with their team and their community in supporting Pillars of Eternity II: Deadfire. The sequel builds on the massive critical success of the first game and will be one of the premier RPGs to launch in 2018. Fans of the franchise will be thrilled with everything that this sequel has to offer, and newcomers to the Pillars universe will get to experience a technically superior RPG adventure with a more meaningful companion system, deep progression mechanics and uniquely rich storyline for the first time.”
Obsidian Entertainment CEO, Feargus Urquhart, added:
“We are thrilled to be working with the team at Versus Evil on Pillars of Eternity II: Deadfire, the first sequel we’ve ever made into one of our own IPs. Partnering with a team that is as passionate as we are about making Pillars of Eternity outstanding has already been such a gratifying and exciting experience. We know that Steve and his team will treat Deadfire right and help us make it the game that our incredible fans and generous backers expect and deserve.”
Obsidian say that the game will improve on the first installment with higher quality graphics, deeper cRPG mechanics, refined combat, and a new companion relationship system. Deadfire received $4.4 million from 33,614 backers via a crowd funding drive on Fig earlier this year.