34BigThings has delayed the release of sci-fi dogfighting game, Redout: Space Assault.
Redout: Space Assault was unveiled in June last year and originally planned for release in early 2019. However, developer 34BigThings has today confirmed that the game will remain in dry dock until it meets studio’s high expectations.
Redout: Space Assault is a single and multiplayer tactical dogfighting game set in 2395. It sees players engage in 1-on-1 space battles against the backdrop of a conflict between cutthroat space rebels and a determined Colonization Fleet. It’s like a war, in the stars.
The game is a spin-off from the studio’s acclaimed futuristic racer, Redout, and its aesthetics are just as impressive. And like it’s predecessor, 34BigThings has promised that Space Assault will also have a frantic pace and high skill ceiling.
Speaking about the delay, 34BigThings CEO, Valerio Di Donato, says:
“Ever since its reveal, fans have been waiting with bated breath for this game. We are committed to delivering them the best experience possible, both in terms of content and polish. We know that fans have high expectations for Space Assault, and we want to give them a game worthy of the passion and trust they have in the franchise. In its current state, the game is not realizing its full potential. We want to add more features that will make the experience better, as well as strengthening the storytelling. Game development is a rocky road riddled with challenges, but we will keep working at the best of our abilities to create a game that will blow players away.”
Players can continue to follow the development of the game via its official Discord server. At the time of writing a new release window has yet to be confirmed.
In the meantime, the original Redout – a game we rather liked, incidentally – remains available on PC, Xbox One, PlayStation 4, and Nintendo Switch.
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