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Resident Evil 3 system requirements revealed

What sort of hardware are you going to need to play Resident Evil 3 on PC?

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Resident Evil 3 Carlos
Capcom

What sort of hardware are you going to need to play Resident Evil 3 on PC?

After the artwork leaked early, Capcom formally announced the Resident Evil 3 remake during the December 2019 State of Play presentation. It’s the next logical step after the stellar Resident Evil 2 remake – though we suspect they’ll hold off on Resi 4 for as long as possible – and also builds on the Resident Evil 7 engine.

Resi 7 is a first-person game, though, while the remake of Resident Evil 2 was exclusively third person. Luckily, it worked out well. (Better than EA forcing all its studios to make everything, from footie games to third-person shooters, in the Frostbite engine, for instance.)

Mixing things up, however, the Resident Evil 3 remake looks to blend first- and third-person elements. At least, based on the early footage we’ve seen. We don’t want to run into the nemesis in first person, if we’re being entirely honest, but it still looks really impressive.

The Resident Evil 3 remake – which also features the asymmetric multiplayer mode, Project Nemesis – releases for PC, PS4, and Xbox One in April 2020. If you’re planning to play on PC, you’re going to want to know the system requirements.

Minimum Resident Evil 3 system requirements

  • OS: Windows 7, 8.1, 10 (64-bit required)
  • Processor: Intel Core i5-4460, AMD FX-6300 or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 760 2GB, AMD Radeon R7 260x 2GB or better
  • DirectX: Version 11

Two things to note with regards the Resident Evil 3 system requirements, then:

  • We don’t know what the target resolution or frame rates are for those minimum system requirements
  • We don’t know what the recommended system requirements are at this stage

So as is always the case, more will be better, but it’s nice to know the minimum Resident Evil 3 system requirements are so reasonable.

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Tom is an itinerant freelance technology writer who found a home as an Editor with Thumbsticks. Powered by coffee, RPGs, and local co-op.